I concur.
But how do you intend to stop such behavior?
If Funcom can’t do it, what hope do you have of stopping the tide?
Man is a mistake that repeats itself. Everytime you win (after a long grueling war that spans several months), another hacker is born, yet to have been tackled by you.
All this is not a war one can win. The only thing anyone can do is adapt.
Aye, this has been achieved for the most part on private servers and PvE official servers. (thank goodness) But PvP? … Oh man. I don’t know what to say.
In this case i’d say Conan Exiles has either been “misconstructed”, or Funcom intends PvP to be the way it is…