“I have also offered to expose my code sources to them, in order to clear any and all suspicion” is pretty telling.
I used to feel like that was a reasonable attitude, and it took me a long time to realize that it might not be. We’re so used to anthropomorphizing corporations that we rarely question attitudes that result from that habit.
In this case, there’s a clear asymmetry – and power imbalance – that we all tend to overlook: Funcom, as a company, is not really affected by the aforementioned vitriol.
When a company prefers to keep the conversation private, it’s not because they’re affected by the vitriol or want to avoid drama, it’s because of legal and/or financial concerns.
You’ve had me around this whole time.
Yeah, that’s pretty much the point I was trying to get across to them but I have given up at this point.
Those, to the most of us seemed to be trolls that found something they could troll on. I hazard to guess it was mostly the people requesting it back that reported and flagged as well.
Edit for comma
Indeed! Yet with all do respect i disagree that vanilla sucks and it’s no good for role play. All these people must consider that PlayStation users has zero mods all these years and they role play excellent . I do support all the mod community years now even if i never had the pleasure to play with mods but i feel no less role player even without mods.
Bottom line, it’s your fantasy that will make the stick Excalibur, nothing else and it’s no less creative to present a stick for Excalibur than to actually wield Excalibur and using it as a stick.
ultimately, this is not an issue of whether or not people can roleplay. it is not about that, never was about that.
it is about a mod author having a mod on the workshop that breaks some part of the EULA that all of us agreed to when we downloaded the devkit and started making mods.
it is not on funcom to fix the issue. it is on the author of the mod to fix the issue.
RagnarRandom stood up on a box, and tried to use his Charisma to make a point. He rolls a d20 skill check for Influence. he rolled an 8. with his -1 Influence modifier, his total is a 7. RagnarRandom’s attempt was a failure, and was unnable to get the point across to the other roleplayers. RagnarRandom’s turn is now over.
Way better then most of the pvp threads we have seen and attended too in the last years.
play Conan pvp for a week then you will experience real toxicity. Never have joined a RP server in Conan and people where not welcoming. Strange and nerdy maybe with rules you scratch your head sometimes yes, but not toxic.
we have the right to protest
im playing on pc and i dont like playing in moded servers cause its always 20+ mods and they take a toll on performance and also there is such a thing as too much options…like urself i believe the vanilla has enough to offer
It becomes when half of the posts rely on “vanilla sucks”.
I respect " i want more than vanilla", it’s all we want, “more”!
But it’s not right to humiliate something just because you wish to make a point . Especially when you really never actually gave the proper attention to something. We are all still learning this game my fellow exile @RagnarRandom after all these years and we still scratch our heads for things that they were under our nose and we just couldn’t see
.
So vanilla doesn’t suck at all, vanilla is beautiful and for sure mods make it look like different, not necessarily better because it doesn’t perform right.
My dearest friend i believe that i saw more toxicity on pve-c servers than both of the other modes. On pvp servers i met my first friends in this game and i am still friend with most of them, regardless opponents or teammates .
@tutski i agree 100%, on this forum we can and have the right to protest and ask, but not the right to insult and demand.
So to the ones that protest and ask i am always by their side!
Many people in this topic deserve my support there for i give it. Funcom please find a way to give them back what they love, please!
like tencent purchasing funcom and making conan exiles a milking cow
well demand we can, its our leverage as paying customers. i agree we should do it politely but i can understand why ppl get rude or offensive, they are frustrated thats all.
Even on PC there are plenty of Roleplay servers that do not use mods, like the one I play on. Mods are not required, though I can understand why some would feel that they are beneficial. However, most of the RP servers that I personally have seen that use a large amount of mods are not exactly role playing in the wold of Hyboria so to speak, but that is strictly my opinion.
Technically speaking, I agree with you. But… have you actually read any of those threads (now one massive jumbled thread). You might want to reconsider that stance.
There can always be outliers in any community, but as a general rule they do not last and are weeded out fairly quickly. You might want to join one on day, there are plenty of “light RP” servers where you can start off to get to know the community. RP is not strictly enforced, and you are not even made to engage in it, but you are exposed to it to see how it is and you will find that they are likely some of the friendlies people who will go out of their way to welcome new players and teach them not just things about RP but the ins and out of the game itself. Then if you want to “dip your toes in” they can help you out there too.
Of course you do! There is nothing wrong with bringing up a grievence. The only thing I was attempting to point on in the one thread I was involved in was that no one had any actual information and as such there was no reason to jump to such wild conclusions at that point in time. I do not know what the results have been since then as I have completely given up on that thread (now merged with all of the others). Has there been any word from Funcom or the Mod Author as to why the mod was removed? I am curious because if it was for BS reasons I (who have never used the mod) will be right there with you in your request to have it re-instated. But, not without actual proof first.
I do wonder if some of that is just out of frustration though.
Exactly!
Yes, they are frustrated. We all understand that. But being rude and offensive only hurt their efforts. If they used a more reasonable and fact based approach, they would be far more likely to achieve the desires they wished than to act like “Karen’s” so to speak. Making demands in a rude and offensive way is the fastest way to get ignored.
I really wonder if you are genuienly unaware or trying to subtly shift the opinions against the author in question. Because almost every single post of yours has this little, let’s say odor as you called it, where on one hand you say we don’t know what the issue is, but on the other hand you are pretty confident there is a factual issue with the mod when you can’t know that.
The mod was taken down for a reason, that’s what we can agree upon. Whether there is ACTUALLY anything wrong with mod is unknown, that’s up to the two involved parties to either prove or disprove.
So no. We don’t know if the mod broke some part of EULA, included stolen code or is otherwise in a conflict with the rules.
And don’t forget that the mod author is not the only party knowing what the reasons for the ban are, so perhaps consider that before suggesting there might be something foul about the author not sharing any details when Funcom is doing exactly the same.
This if funcom is so sure themselves, they could say why they took it down
If the reason was an entire BS reason, its very possible that would have been indicated by the mod author.
Here’s what we know:
The mod was taken down by publisher request.
The mod author knows why it was taken down.
The mod author is working to comply with the reason and the ban is reversable.
The mod author has elected to keep the reason to themselves.
The mod author has requested the community to remain civil.
The mod author is not under a cease and desist.
The mod author does not have a court ordered gag order.
The information is between Funcom and the mod author. The mod author has decided to keep the reason between themselves and Funcom. Now are you wanting to tell Funcom they should not respect the mod author and make a public statement against their wishes?
Whatever the reason is, the mod author has decided to keep it private. It was their right to do so. It could be something stupid, and they don’t wish to be embarassed. It could be something serious, and they wish to fix it It could be something benign and dumb on FC’s end and the author simply wishes to rectify the situation and go back to normal.
Running rumors and speculations that cause the community to do stupid things helps no one. It doesn’t help the mod author, and by proxy won’t help people get their favorite mod back.
Mod authors are the final arbiter when it comes to what they do with their mods. If they don’t wish to tell you why something was taken down, then you simply won’t get that information. If you don’t like it, don’t use their mods. You either respect their decision as the author or you simply get lost.
I am fine with him not saying, its just silly to point fingers at tot when funcom could also spill the beans if they wanted too
That’s the part of this I have issue with. If Funcom did that, they would be doing so against the wishes of the mod author.
Who does it help?
They would never ever do something like that. It’s their policy to never disclose ANY information to third parties whenever they take action against anyone.
I currently have a bit of a “mini drama” on a different note and even though in that case I do think they should be disclosing some information seeing as I’m the author of a mod being used in a capacity that it shouldn’t, I got the same response from Funcom as the one I typed above That it’s their policy to never disclose anything whenever they take any action against an individual, except to the individual in question.
I can guarantee that Funcom saying ANYTHING about this publicly was never ever on the table, so anyone assuming it was an option just isn’t aware of how things work.
I am fairly certain that it would violate some sort of privacy law. I mean, if the worst case scenario were in fact true and the mod author was in fact implicit in doing something nefarious you would be effectively publicly shaming them for their actions. If it was simply a scenario where they made a mistake and added or removed something which put the mod into some sort of violation of the EULA then again, you are publicly making them look foolish or untrustworthy by pointing out their error to everyone. I am quite sure that their legal department would never allow them to do such a thing regardless of what the scenario turns out to be. So why anyone would expect Funcom to come out and “spill the beans” publicly is beyond me.
It is the same with bans on their official servers. They will NEVER discuss such things openly and publicly. All such discussions are privately with the party involved exclusively. That is the only way they ever will and ever can handle such things. So, ultimately, the ball lands squarely in the court of the mod author in this case, and they have chosen to remain silent on this situation. Why? No one knows. It is pointless to guess, the reasons can be many and range from hiding something sinister to covering an embarrassing mix-up which was truly a simple oversight. The point is, we do not know and we do not have the right to make baseless guesses. If they wish to inform us of the reason they will, if not they won’t.
Until then the fact remains that the mod has been removed and we must assume that there IS a reason it has been removed. We also must realize that remaining calm and civil is the best course of action to resolve the issue and achieve the best results.