I’m just wondering if they are going to add more story elements to the game, there are hints of it all over the place but there isn’t a real ending and you have to go digging for things: they tease the reason you can’t use sorcery yet in the game and a solution to it, which I hope is built on when that is finally released.
They tease who the main villain is going to be and what he is responsible for throughout the game with the priest of set and at the archives.
They tease what will happen with Razma and other things…
I’m all for game play mechanics, the combat and building and character creation and customization options as well as the epic music this game does have can keep me playing for a long long time because I love being creative but what really /hooks/ me on a game is lore, world building.
Like I’d love it if when you reach a new area and the area name pops up you get a codex entry with some tiny bit of information about the place, or when you find a journal entry or note etc it unlocks a record of it so you can browse through the things you’ve found, I’d love it if when you go through the almost optional storyline it has a more concrete ending or at the very least an idea of what happens next.
I already admittedly have a head-canon for what Serpent Queen Amavari, ruler of the Exiled Lands and leader of The Forsaken Legion is going to do after the “ending”
The buildup is there, where the story /could/ go is there, I’m seriously hoping that they don’t neglect finishing it.
Hopefully in a future interview this is covered, if it isn’t responded to here. I’ve been curious about if it’s in the plans for later