Small suggestion regarding non humanoid thralls (aka animals):
Change all mounts and animals to be of the same category of follower. That is to say, you can have a humanoid thrall and an animal, which may or may not be a mount.
-
Generally, have a list of all pluses animals might have:
+Expanded inventory space (+1 row beyond initial)
+Can be ridden
+Gives a status effect
+No hit box (can walk through, like alligators)
+ranged/special attack (spiders, Queen, elephant AoE)
+Gives insulation bonus (don’t think this exists yet)
+has increased HP
+has increased damage(etc)
Etc? -
Same deal, but negatives
-Large size (-1 in large, like a horse, maybe -2 for elephant/rhino)
-Passive (will not fight)
-Noisy (makes excess noise, making it aggro stuff easily even if you are sneaking…and human players can easily hear it)
Etc?
From here, each animal companion has 1 plus, with additional pluses for every negative.
For example, Elephant has 3 additional rows of inventory, (+3), AoE (+1), but it is very big (-2) and noisy (-1) for a total of +1.
Why? Well honestly, I don’t really like using a horse or rhino mount, and would rather a pet to adventure with. Or an elephant that I can use like an RV for cross country adventures and storage space. As is I keep a horse or rhino but rarely put a saddle on it. I just want that mobile storage! Or an excuse to use my battle cat buddy.