No, I don’t. I don’t get why it’s so hard to acknowledge what you did. Here, let me refresh your memory:
Which part of that did I nitpick?
I’ll also tip my hat to @stelagel for his standards of decency, because he has never mocked someone for their complaints and he has always admitted his mistakes. Hell, I’ve seen him own mistakes that weren’t even his.
So if you’re going to leave because you couldn’t even come close to his level of decency and admit one mistake, then don’t let the metaphorical door hit you on your proverbial way out.
Some people believed i did, but trying to understand or loosen the atmosphere, i may seemed to do so. But what’s true here is that there were times that i ignored situations where a bit teasing was optional .
But generally i try to understand the problem. The worst loop a player in this game can fall in to, is when this particular player preserves One character over the years. In this case this particular player may never experience the problems others have and start defending the “perfect game “. In my opinion all these faults are only Funcoms and they should run to inform their costumers and apologize the least for the inconvenience.
Now our mistake as a community, including me here, is that we get so exited seeing a dev reply, or a @Community reply and we share “off topics” instead of leaving them to do their job with less possible interaction.
My suggestion to this problem is that they should visit more often to get used their presence and leave them alone to do their job. To this however i trust your experience more @CodeMage, maybe i am mistaken.
We can still be a feedback community yet we need better guidance.
I am sorry i cannot add anything to pvp feedback anymore, either because i don’t play pvp anymore, either because i never actually enjoyed official pvp rules. The only feedback i can give for this option of the game, especially the official, is that many pvp servers i joined to do pve missions, the performance was horrible. That’s all.