Very good post, I like the fresh perspective. :3
The Priest Kings or whatever they’re called in the War Maker’s Dungeon still get bleed and poison stacked on them.
The Armorer Thrall problem was fixed? When more than one people use the same armorer bench with a T4 thrall you cannot craft flawless armor, new update does not have flawless, but Did you make sure to not screw the other new armors? I’m saying cause this glitch was gone, than was back again, than was gone and now it’s back again. The armorer thrall needs to be removed and placed back every time.
Just saying too…The God fighter/archer thrall glitch was removed? Because if you stack gruel and cooked pork for a few hours ■■■■■■■■ with server reset the thrall becomes a GOD… A freaking GOD…You can have the strongest armor, 5 Vitaliy and the thrall may have a simple 2 handed dragon bone sword. It kills you with a single hit… Some people said that it can kill a 13k hitpoins thrall with a single hit…Congrats again…
Ok, I’ll stop now…I just mentioned 3 of the worst glitches at this game never fixed…Oh no, one more, I forgot the undermesh…Since the beggining and NEVER FIXED…I bet SIPTAH has Undermeshes…and I never played it…Bases after the green wall? That’s 5 awesome glitches…What about the intentionally server crashing with DDOS by players?
Congrats!
Easy. Those are called bugs. People make them all the time. The more complex your software is, the easier it is to introduce a bug.
Try downloading the Conan Exiles DevKit and looking at things inside it. It’ll make you run away screaming, and that’s without having access to the actual source code. Some of the node graphs I saw in Conan Exiles made me want to burn my whole hard drive ![]()
Yes but there are bugs and bugs. One bug is a security company website not respond to a button click that would email a support message.
Another one is the same company store the clients’ password at the database unencrypted.
There are bugs and bugs!
Summing the arrow damage and infinitely stacking strength bonus to thralls it’s just like save the the password unencrypted.
Bugs and Bugs!
If you abuse the glitch you suposedly get banned (never seen anyone getting banned for undermeshing, crashing servers it’s almost untrackable). What happens if funcom does not fixes the glitches? Nothing! No refund policy!
No, it’s not. Saving the password unencrypted is not a bug, it’s a software design decision, and a really bad one. A bug is an accident, not a conscious decision. You can’t accidentally decide to store a password in plaintext, instead of storing just a hash of it. It fundamentally changes the authentication logic.
On top of it, this was a bug that was caught in TestLive and fixed before it went live. That’s actually what TestLive is for.
Not if the encrypting function Is Ecnrypt(“string”) and the function returns the same string because the developer forgot to implement the function and was lazy enough to return the same string at the beggining just to test it and no one noticed…than it’s a bug…ain’t arguing with you about bugs or not! ; )
Undermeshes are far away from testlive.
Oh…just mentioning…I’ve seen this happen and the company only noticed a few months after releasing…that’s why i’m using this example…It WASN’T A DESIGN MISTAKE, it was a BUG…why it happened? The developer was the tester!
People don’t test, test is expensive and people think it’s not important, specially game compannies, they let the gamers do for free and submit the bugs so they fix it without spend that much money!
Honestly, after writing that, I agree we shouldn’t argue about what is a bug. You really, really don’t know what you’re talking about.
I’m generally not a “stay in your lane” guy, but in this case you’re not only swerving into my lane, you’re riding a unicycle on a freeway…
Agreed, bye! : )
New hotfix is out!
