Errrrr no lol
I’m not mad at all I’ve actually been trying to chill all the mad people out over in the ps4 section. I’m happy for funcom to do what they need to do as not to break a hundred things when they release the update. Thanks for your concern though 
Repeated crashing with ‘fatal error’ is sapping my will to continue testing today.
observations:
dislike the colossal nerf to archery. Could we please have admin sliders for adjusting general melee and ranged weapon damage and armor penetration defaults? Or, if not sliders, then two settings for pvp (nerfed to oblivion as test live) and pve (current live)
dislike the complete destruction of the ambrosia. The supposed god of healing is no longer such.
Not in the scope of this update, but related due to the ambrosia change. I dislike fixed numbers for healing items vs a percentage. healing items are virtually useless on thralls who have 5x, 10x, or more HP vs the ‘heroes’ (example one of my T3 bearers has over 10,000 hp. Most fighters have 2-4,000. me? under 400). Something intended to be a healing item for the player is a pointless waste of resources on a thrall.
Standing near the volcanic fumaroles does not cause a spike in temperature. being that close to molten rock should have a noticeable spike in heat level within a few meters. The region in general is warmer, but the same whether climbing on a cinder tree, standing near a fumarole, or walking down the valley.
Creatures at the blood mine were fighting each other as if in separate factions.
- Damn, that looks nice. Great work from what I can see so far!
- Pineapple pizza will be a topic we’ll have to agree to disagree on.
- Please add server transfers from one private to another private server. Maybe it’s just missing from the patch notes, but if not, please, please add it.
There is a figurine with 2 dragons on a rock that you can use to spawn 2 maelstrom dragons at the pools of the grey ones. They each give greater essence on harvest.
I’m very happy to see this performance works in the Testlive, thank you very much Funcom! I love your game! Can’t wait for this to be released.
We’ve added a clarification to the patchnotes, regarding the server transfer feature.
![]()
Edit: Also mentions in the introduction/flair text.
TLDR: You will be able to transfer between Official servers, either from or to Exiled Lands/Siptah. This will also be a toggleable option for private servers. You’ll be able to transfer between Private servers that opt into this feature, or from an Official to an unofficial (that has opted in). But NOT from an unofficial to an Official one.
Yammy-yammy ![]()
![]()
Could this be done in Single Player as well?
I would like to teleport between my base in Siptah and Exiled lands.
Bravo! Can’t wait.
Also, pineapple on pizza is gross. 
+1 for Single Player map transfers. Need that complete experience in single player.
New correction,
halp
I noticed that truncheons have a sheath/unsheath animation that resembles a sword, while 1-handed swords are unsheathed from the back. Is it a bug? It is so much easier to unsheath a weapon from the hip rather than from the back. Personally, I feel like this should also be represented in-game.
Be carefull with the Server Transfer feature.
This can (and will) be abused on PVP servers.
For example if you are raided, you can escape to another server with your inventory, and come back later.
Or you can farm on an empty server to raid another full server.
Or you can jump from servers to servers with raiding inventory to wipe everything.
Or you can play on a full server, with all your good items stored on another empty server.
…
I think it must be restricted to 2 already linked servers, for example Exiles lands 1111 and Siptah 2222. And more rules to avoid abuse 
That is spelled wrong do you want to join the spell check crew at feeding pen for the dafari
Ps if we put spider god in can we invite Jen back for testing ![]()
Careful mister I’ll put you with spellcheck crew too
Better
Yes there should be something like brother and sister servers. To be able to travel freely between all official servers is, in my opinion, too tempting to abuse
Servers transfers are like family sharing steam accounts or dynamic building damage.
The ideas are very good!
But it can be abuse or exploited like crazy on PVP servers.
Does this mean existing structures will popcorn?