New 2.5c update is now out!
Currently Known Issues
- First person camera clips into player’s character hands while Katana weapon is equipped.
- Bone Claws and Hardened Steel Punching Daggers cannot be dismantled.
- Zath coming to Siptah. The religion teaching item for Zath will now drop during surges from T3 and T4 Zath priests on the Isle of Siptah.
- Added Heirs of the North banner-feat teacher.
- Fixed an issue that caused high-tier religious items to crash the game or make it unresponsive when selected in crafting queue.
- Server restarts should no longer destroy previously stable building pieces.
- Small animal pen should now only show one available spot for animals.
- DLC-skinned pets will not eat or produce items in pen.
- Some crafting changes have been implemented in this version. Items already on the crafting queue will now be considered as available resources when crafting.
- Fixed a few issues with the Barachan Reiver set:
- Epic recipes for Barachan Reiver set can now be found under exile epics feat.
- Barachan Reiver set now requires heavy padding as a crafting material.
- Grade level of a non-epic Barachan Reiver set items should now be consistent with other DLC items.
- Following items can now be dismantled:
- Iron Punching Daggers
- Steel Punching Daggers
- Two-Handed Steel Great Axe
- Two-Handed Hardened Steel Great Axe
- Steel Short Sword
- Hardened Steel Short Sword
- Fixed an issue with Zath clothing items. Items cannot be dismantled anymore.
- Fixed an issue where you couldn’t apply mod kits to new Claw weapons.
- Increased reach of the first heavy attack of the new Claws.
- Completed retiming pass of the new Katana Attacks and added a new finisher for the heavy chain.
- Changed Katana sprint attack to a quicker strike that should be easier to use without flying past your target.
- Improved thrall pathing. Thralls should no longer get stuck on objects around the map as easily.
- Followers will now follow the player through gates.
- Thralls are now able to retrieve shield from the inventory and use fists and shield combination during combat.
- Thralls are no longer missing from crafting stations after updating a build to a newer version.
- Well of Skelos boss encounter will now spawn the Degenerate.
- Fixed an issue with the bosses in Midnight Grove dungeon that did not spawn correctly in singleplayer.
- Destination map drop-down is now auto-selected for non-English clients.
- Performance mode now available in Settings menu.
- Thrall damage to NPCs multiplier GUI settings is now admin locked.
- Fixed an issue that occurred with unblocked players. These should no longer appear as muted in co-op.
- Wartorn Rhino feat can now be learned correctly.
- Fixed issue with healing wraps that did not unequip weapons when used.
- “Thrall Damage to NPCs Multiplier” value is now saved after leaving server settings options.
- Updated mesh and icons for dagger weapons which did not sheathe properly.
- Fixed an issue with sheathed weapons that replicated to other clients.
- Disabling show Sheathed weapons will no longer cause weapons to always remain in-hand.
- The effect from equipped weapons is now removed when the weapon is unequipped.
- Player can now apply upgrade kits to items after their template ID has been updated.
- Items can now be equipped after updating their template ID.
- Fixed Maelstrom spawning. Maelstrom should now appear even after changing settings for maximum number of online players or its time restrictions.
- Black Corsairs camp’s environment has been properly restored.
- Vulture’s nest located above Rhinohorn Ridge no longer floats in midair.
- Bases can no longer be build in a space between the Gate of the Moon and the rocks.
- Animation of bow’s light attack will no longer reset and miss any frames if next attacks are executed moment after releasing the arrow.
- Special attack for katana now has appropriate VFX.
- Female Desperate voice no longer has old drowning sound.