Testlive Update 3.0: The Age of Sorcery - Discussion Megathread

NO! I’m still having way too much fun leveling.

Plus I say this to it every time I sign on:



Are Bearer III’s a good option to counter zombies? The t3 I got in Sepermeru gets over 200 health per vitality point and is a fast leveler.

Not even close to done! From stuff spawning halfway underground to finding climbing surfaces where I sink halfway into the wall and issues with my thralls pointing and laughing at me soloing 5 mobs (even though I’m maxed authority so one would think they’d help), believe me…there’s still PLENTY that needs fixin’ before this goes live.

Added new entry under the changelog:

This seems to be many loot drops too. Does it count things you killed as ‘yours’? Because it’s pretty annoying to not be able to loot all on your kills.


Português PT-BR
Queria saber se vão arrumar esse bug visual e de movimento aqui

Suggestion on damage modifiers: Purge thralls should have more in damage modifiers than characters that are guaranteed spawns in game. Also, Archers should have more ranged modifier than fighters do. Currently, on testlive, the Cimmerian Berserker has the most damage modifier in both melee and ranged, from what I have tested. My test did include some purge only thralls from the Cimmerian Purges.

Relic Hunter Treasuer Seeker Fightres currently have more ranged damage modifier than the Archers do.

It would be great to see Purge thralls be a notch above the rest, since they are so extremely rare in comparison.


The lightning storm does damage to items/thralls that are inside an enclosed building… this could get ugly.


Português PT-BR

Vou conferir isso… Obrigado :slight_smile:

My Watcher Items are also inaccessible and have been for some time. Extremely annoying. Get it together and get this fixed FC.


About the battle pass and items that can only be claimed by one character, one time. For consumables, I get it. But for all other items I do not. What happens if I change servers? What happens if I roll a new character? I lose items I spent time (and possibly money) playing for? Are these items NOT account bound? I base this question off what was said in this video:

Some clarification from FC would be appreciated.


Okay so I feel a tad stupid:

My Thaumbench keeps allowing me to research using sorc-notes, spoiled meat, and rocks. My son says this isn’t intended. Is he right?

Well that helmet is actually like the consumables. It’s no surprise that Riddle of Steel is the ugly stepchild of DLC’s so trying to promote it with temporary helmet in a battlepass is pretty genius (if not annoying since you used one of the BP slots for it)

It’s account based. So it’ll go to all your characters. Just like the normal dlc. Only things like the soul jars that you get five of will be one time. Anything you can make, you get to keep :upside_down_face:


Realmente isso acontece… Não deixe as janelas abertas quando começar os raios XD

Thanks, good to know. I do have to say though that I’ve found both the battlepass and cash shop items so far to be largely disappointing and lackluster. And no new full build sets? Just a few ornate “sorcerer” pieces you can use with existing sets? Get out.

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The BP and storefront will only be cosmetic items. The ornate pieces are the point and no different than someone wanting a bunny suit in PUBG or Deadpool skin in Fortnite.

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Português PT-BR

Ainda bem. Isso não vai atrapalhar nossa gameplay

I’m an offline single-player and enjoy building, exploring, and gathering and dressing thralls. I was also hoping for full build sets like we got in the DLCs. The few decorative and sorcery related build pieces are quite disappointing. I’d rather see a whole set of Vanir, Vendhyan, or Stygian building pieces.

The first battle pass appears to also contain a lot of emotes, warpaints, pet skins, and one time use items associated with sorcery. I counted out of the 50 items, excluding Crom Coins, only 2 or 3 items that might interest me.

If Funcom split the equivalent of an old DLC, including new armors; weapons; and building pieces, across maybe 30-40 Battle Pass rewards, I’d see one as worth trying to complete. I’d also like to see more clothing offered for my thralls.

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Summon Corpse is one of the best of this update. Unfortunatly there are still bug that you should take in account with this spell: Yesterday, about 10h ago, my client on test love froze. When i logged back in i saw:

  1. he still gut input and run straight a mile into the green wall and died.
  2. he died 100m behind the wall. unreachable.
  3. I was automatically revivied - but not in my bed - he revived me in a dungeon!. what the hell?!?
  4. Now i have the problem to get back alive, nacked, hungry, thursty to cast the revive spell. if I die this will count as a new corpse and i loose all my gear.

Petition: As work-around please let empty corpses do not count as new corpse towards this spell so we can remove the bracelet. Now is still time for such a small change.