Thats the issue with pvp. There is no real back and forth. Everything from stealing 1 blue fish to blowing into a main base is consider wipe offense by OP hoarded mat clan. So what happens is the server pop declines from either boredom because of no pvp, or the worry of being offlined for stealing a fish.
Honestly, sounds like a good argument for regular server wipes.
I am waiting for the dune game now. I doubt that CE will ever get proper attention that would be required for functioning PvP. Its a great sandbox but just doesn’t work as a PvP title like Ark or Rust. We have stuff like 3rd person camera combat and an event log telling you who stole your fish. This just isn’t meant to succeed.
3rd person I can deal with because I tend to like to see the hero in a story. But yeah, the pvp is like Iron tools/weapons…in the game but not really useful.
People do it in every mode I think. I only play pvp, but there’s tons of people who build pve castles, then leave when they get raided.
Someone on my server just spend a week blocking off a huge area with sandstone castle walls, farming with iron tools. They didn’t even really get raided, someone just blew holes in their walls because it was annoying you couldn’t pass. Haven’t seen them back on the server since.
A lot of people seem to think they can join a server with one ruleset and play by their own ruleset… I don’t get it.
Yeah I agree and I like that you (the top clans) can kinda make their own rules on a pvp server.
But often when everyone is allied it just gets super boring. And often it doesn’t end with one clan breaking alliance and getting wiped. It ends with a bunch of clans who essentially play pve and aren’t pvp ready and some new clan who doesn’t care about the rules come along and wipe them all.
@idjiit , Well this is easy. Not everyone is a veteran
. So new players that don’t know what pvp is in this game learn it the hard way
. It took me more than 1 year to learn the game and I cannot say that I am stupid 

. To play pvp you must be ready to loose everything, everything and raize from your ashes. I say it one thousand times and I ’ ll say it once more, the only thing nobody can steal you is your knowledge. So in a perfect pvp gaming you must pve a lot at the beginning, a lot. Only when you get most of the knowledge of the game you are ready to pvp. Pvp in this game is sometimes a job, especially if you play solo. Still the best pvp experience you have in this game is to play with friends, it is awesome.
@Bladesaint , my dear friend I happen not to agree.
FIA, super easy
BERI, super easy
Witch doctor or Said or Multigun, super easy.
Black tooth, super easy
Lone fisherman, super easy.
Tanners spawn in every purge and smelters too, all you have to do is know where to build so you will have a human purge and if not the first the second for sure.
Sinners refuge except the Asuras choosens spawn a bunch of named crafters too
. So, once again I cannot agree, but allow me to speak only for exile lands.
However, if you play solo pvp, you have to follow the example of @Laure. You have to hide backups, it is pvp
.
yeah but I don’t get why these people don’t start in single player or pve.
When I started I played SP for a couple of days and joined a PVP server when I kinda understood the basics.
And yeah, peoples mindset are different. On that first server I had random crap and was still levelling after 14 days (lol) and was actually going to quit the next day, cos that was when I got money so I could buy another game. Then that final day I got raided and that kept me in the game, cos now I wanted revenge lol 
I also think a big part of the problem for these “noob quitters” is they don’t understand the game. They spend a week building that sandstone crap because they have iron tools. And when they don’t understand the game they see insane amounts of hard work lost.
If they only knew they could level up, get good tools and then farm mats for their sandstone dream palace in a single day, I don’t think they would quit that fast.
But that requires you to either have a stupid stubbornness to push on, or to learn the game in a more cozy environment first.
This is exactly the reason you hear lots of complaints about a grinding game etc… The game is giving you journey steps, safe paths to visit every biome, interesting knowledge to speed up your leveling, a town full of goodies, beautiful biomes to visit and instead of this, they choose the safety of noob River
. Still who am I to criticize how people like to play?
But…
Playing wrong can only get you to wrong conclusions about this game
.
This game is magical and this forum is making it magnificent. I play on pve servers trying to help new players to learn the game and push old players to change their gaming way, I don’t say that I am Mr pro here, it is just pity to see people who play 6 months the game or 1 year stack to same things and risk nothing. I encourage people to join the forum so they learn faster. Still…
What I get is rejection
, they just take what I offer, they play a bit pve without great efforts and then they go pvp because they think that they are game masters
.
On the other hand, do you know how many positive reactions I get from old pve players to the call…
“Let’s make a dungeon without thralls”
0
Everyone is answering " dude I go nowhere without a thrall".
Players who play years don’t go anywhere without a thrall
Players who play years are afraid to die and loose some stupid items
I think that I need to say no more.
TBH I’m too lazy to fight anything hard without a thrall lol… I just don’t feel the combat is good enough (and too laggy) in this game. If I want bossfights I’ll play other games.
But I often travel without a thrall… I don’t want him/her hanging around when I’m scouting. You can handle most normal situations yourself unless you’re acting stupid or get stuck and you can run from most situations if needed. Even in pvp I’ve run and hid from players on horses multiple times.
And yeah I don’t get why hang on so tight to your stuff… But I was the same on my first pvp server, almost afraid to go anywhere. But you don’t need your BIS gear for everyday life… After a couple of weeks you can craft 20 sets of good kits and losing one means nothing.
Even getting wiped, you can get back on your feet in 2 days to a week, depending on number of players, dedication and luck… It’s really not that bad compared to how long people play.
Because there’s nothing in the game’s interface to recommend that and guide them. Just like most newbs lose their wheel of pain or animal pen, because there’s nothing in the game to teach them about decay timer and how it works. Or how they get frustrated with building because there’s nothing in the game to teach them about stability and how it works. Or how people lose all their stuff because they get tricked into joining a clan and then get kicked out, because there’s nothing in the game that teaches them about how clans work.
yeah you’re right. And for me that is part of the charm of a game like this.
But I also believe it hurts these games because a lot of people don’t care for going on wikis and watching youtube, they just want to play the game.
But back to my point, I still think it’s logic to think “hey let me explore a bit alone first, before I go in a mode where I can lose my ■■■■”.
But back to your point, if people are used to online shooters or WoW and such and don’t really check info about CE, then I don’t know if they would even know that PVP doesn’t just mean “you can fight other players”
@CodeMage, my first YouTuber for conan exiles was Vintage beef. He was promoting the new conan exiles 2 years ago playing in a pve c server. I’ve watched every night his episodes for 50 days straight. Then Kyra on fire and another girl that i cannot recall her name , then firespark and finally Wak. There are some others too but to the ones i mention their names maybe i watch thousands hours of their videos 

. Still, all of them together give you 90%of the game and that because of wak, the other 10% is the forum, teammates, opponents and ofcurce my grinding sickness
. It is a journey, it is difficult but now that i come this far i like it. Still i tottaly agree with you. Devs just spawn you in the exile lands and go figure. It was so difficult the first day to cook a meal, i eat so many bugs and fat grub until i cook my first steak. Sandstorm came and i say, oh lets go underwater, still it didn’t work, i died 

. I was so upset that sandstorm could come underwater, i said wtf this is wrong, but that was knowledge of the game, so later i learn how to find shelters and now sandstorm cannot kill me anymore, no matter the lvl, no matter the place. But this knowledge is coming with thousands hours of the game and hundreds of restarts, not only the sandstorm ofcurce but all the map. The funniest thing however is that i am still learning, not 3 weeks ago you learn me something new if you remember
. So yes i believe that devs must give more basic info for the game, new players need it and the game needs them to stay and play, because it’s a wonderful game, buggy, laggy, but wonderful.
Yeah, I like that the game doesn’t do the whole “now press W to go forward”, “now press C to crouch” hand-holding tutorial. But I’m also not a fan of letting people stub their toes complicated, non-obvious gameplay mechanics. Especially when some of those are counterintuitive.
It is, for some people. Back when Conan Exiles was still in early access, I played singleplayer because I didn’t want to go to a server without understanding the game. But not everyone is like that.
It shouldn’t be too hard to fix that, either. If your local game files indicate that you haven’t played singleplayer or on a PVE server at all, and you select a PVE-C or PVP server, they could show you a one-time popup warning you that those modes involve risks and competitive players and whatnot, and asking you if you’re sure you want to do that. ![]()
Yeah and maybe also update those crafting stations that have that “tutorial” picture. I think it’s the campfire at least. the “put stuff here, press play here” etc pic… I honestly found it more confusing than helping lol.
Choosing to not be a warmonger and running dungeons with friendly clans doesn’t mean we aren’t pvp ready. A pvp clan actually hired me as a “consultant” to help them in a war, me, a pve Jerry. They saw what I’m capable of on another server a year ago. And we are winning this war.
Because playing pve and building rp stuff for 2k hrs in a hostile pvp environment made me a 10 man power force and taught me how to survive. I’ve rarely seen a pvp clan (except chinese gamers) as efficient as I am and I played on all oceanic CE pvp servers + 2 on Siptah.
Now imagine a clan of 3 players as dedicated and knowledgeable as I am, on a pvp server, minding their own business running dungeons. Yes they are a target. But trust me, they can’t be wiped that easily unless you cheat. Do you really think we keep our bombs and gods essence in our vanity bases ?
I don’t know, we don’t play on the same servers, nor with the same community so our experience of the pve jerries clans on pvp is surely not the same.
And the reason nooby pve player starts on pvp is because of the crazy mess of theme park on pve, griefing, trolling and all annoyance you can’t fight back because building can’t be damaged. Simple.
I had a friendly conversation with the leader of a clan we just wiped.
He told me he basically babysits the two other members and that it’s like he’s playing solo mostly.
I asked him why he provoked the clan I work for in the first place if he doesn’t have the manpower to overthrow us. He said something like “it’s pvp, play aggressive and go all in to win”.
His strat definitely failed. And it’s honestly not a surprise.
A lot of pvp players have this mindset wether they play solo or in a big clan. And they’re 100% certain to know better than a pve Jerry.
In my opinion, playing aggressive on your first week is not a working strategy unless you’re in a clan of 10 top veterans. Players using this agressive strat are just doing it because they have balls in the place of their brain.
I had countless new comers on my servers, sht talking in global from their sandstone shacks, thinking they’re tough and able to wipe anyone because they know how to farm bombs (that’s all they know). This is not even a lack of game knowledge at this point this is plain stupidity that seems a general trait of the players I encountered on pvp servers.
So no, I’m not and will never be worried about warmonger clans joining my servers, they usually have no clue of what they’re doing even after hundreds hours on CE because all they do is farming bombs, being idle in their ugly black ice block and throwing insults in Gchat all day long instead of actually playing the game.
On the server where I play a zamorian rogue, I steal constantly from the alpha clan, they never got anything from me nor killed me. I’ve never said anything in global chat and I could god wipe them if I felt like it, but that’s not rogue-like.
You’ll never convince me that the only way to win over an alpha clan is to go “all in” on day one and to throw insults in Gchat.
Well grats on being pro.
I’ll remember to use #notallpvpplayers next time 
I also wrote “often” twice before your quote, which kinda implies “not always”
When CE went live I convinced two of my co-workers to play. We formed a clan and joined a PVP server. For the life of me , I couldn’t convince them to move out of the noob river area and start building higher tier somewhere else. They thought they were doing great…lol. They also loved ganking low level new players.
These were techie guys that were pretty gaming oriented, but I don’t think a lot of new people understand the complexities of CE PVP.
I ended up going solo on another server just SMH at them.
I didn’t even know areas had level progression and went straight to the highlands, because the desert looked boring 