I still don’t get it. That is quite literally what the Battle Standards are for. That’s their sole reasons for existence, so that people on non-PVP servers can have consensual PVP when they want.
On the other hand, PVE-C servers exist precisely so that people can have a window of time during which PVP is unrestricted, but there is no base damage. It’s for people who don’t want the enforced peace of PVE, but don’t want to their bases to be destroyed.
So no, I don’t understand why people would choose a game in Conan the Barbarian franchise, choose a server with unrestricted PVP, and then try to force other players to RP their own peaceful fantasy.
If PVE-C is “not what the people want”, Funcom should pull the plug on PVE-C.
Oh, they will. You just haven’t had the bad luck to hang out on PVE-C servers with rejects from PVP servers. Every now and then, a handful of people who couldn’t hold their own on a PVP server will pick a PVE-C server and establish themselves as alpha d-bags.
They’ll do every toxic thing you can think of – mass land claiming with sandstone, walling people in, base camping, being toxic to everyone in chat, even walling people’s bases in (although that’s bannable now) – until the server is pretty much dead.
And the worst thing is that, because it’s PVE-C, there’s nothing you can do about them. You can’t destroy their claim. You can try to go fight them, but that’s what they want. They’ll gank you 5 vs 2 happily, they’ll mock you and call you names if you run away from skewed odds like that, they’ll avoid those odds themselves, and they’ll be incredibly toxic in chat if someone happens to kill them anyway.
I’ve seen all of that myself, on multiple PVE-C servers. I’m starting to think that your ideas about PVE-C have more to do with playing on a PVE-C server that is essentially behaving like a PVE server, and being lucky enough to be overlooked by d-bag trolls and griefers.