The base disappeared

Funcom is once again breaking through the bottom. I play on server 1036, I didn’t build anyone up, I played for a long time yesterday. Now I have logged on to the server, my database is not there, it is written in the log that it has lost stability. The pve server, there was no cleaning. Where is my base? Where’s my loot? Put everything back in place! The base was in a sinkhole, square d11.

I think it might be one of those:

  1. Your base decayed
  2. You got reported for breaking some rules and got wiped
1 Like

D11, eh? Sounds like the Crevice. You can’t build there as it’s a Point Of Interest (POI). You’ve been admin wiped and there is no way you’re gonna’ get your stuff back. If you’re gonna’ continue to play you must learn to read the game’s rules and terms of condtions to avoid being admin wiped again in the future.


I’ve been living there for a year, what is it all about?I’ve been living there for a year, what is it all about?

if the admin erased me, why are some of the things and objects still standing there?
what is the significance? on all servers there is a base where it is impossible to build-the system prohibits building there.

What, that place got on the list of “no go”? :open_mouth:

I’ve seen many people (including me) having base there, there is maybe no server with anyone who haven’t already claimed it, because it’s still favourite spot for building, even on officials. I think it should be buildable, but with the term that owner will not block the 4-way pathway from The Crevice. The worst are people who just overbuild it and block it with closed gates, so people have to go around instead of using the shortcuts.

Not sure about the terms and conditions there, the only thing anyone is blocking in D11 Crevice are shortcut pathways. There are no important spawns or nodes, so technically if someone build there and leave the ways open wor the other players, it should not be reportable.

Admins erase just foundations and building pieces. You will also lose whatever is standing on them, and if there were some placeables on the ground, they will just go to “decayed” state.

Apparently, somebody reported you for blocking the place. I had closed base there as well, two times, few years ago. You can live there until someone who dislike it notices, then you are screwed, sadly.

I do not agree with such decisions of the administration, if it is impossible to build there, just ban construction there. they have such an opportunity, but construction is allowed there and they just delete the base after a year of playing, without any warnings. No matter what is written in the rules, legally, if you have allowed construction there, then you cannot prohibit it in the rules, and then demolish other people’s buildings. because the prohibition in the rules and the construction permit in the system contradict each other. This is a trap, they give you the opportunity to build, but if anything, they will simply remove your building. And there are a lot of such places, it’s time for the players to do something about it, let them either ban construction there, or do not touch other people’s bases. My base was there for a year, it didn’t bother anyone, someone decided just out of anger to inform and now there is no base.

1 Like

if you want to demolish a player’s building, warn him, offer him time to move, if there was a permanent administration on the servers, that would be the case, they give a warning and time to remove the building. Why should we pay for it? Just because they don’t have people for permanent administration on the servers? They also have the opportunity for a warning, this is a pop-up window when logging on to the server.

In this I have to agree with you.

That’s why I was building there before as well, cause I just did not realize I shouldn’t, because the option was there.

The rules in this matter are more or less about common sense and experience, it is not clearly stated IN ALL MATTERS - You know you can’t block resource nodes. You know you can’t block spawn places. You know you can’t block lore places.

Also you know, you shouldn’t block pathways, spam foundations without purpose and create huge useless cubes with fences above.

There is still too many what is just optional and depends on the person validating it, on his or hers opinion and preference.

If camps and cities have blocked option to build, why caves do not? So players who know the basics of land claim don’t end up like you.

I intend to create new topic about this, considering my maintenance base on one of the officials I built before.

EDIT: Also I want to include discussion about aesthetic and RP land claim bases. :slight_smile:

There’s no proactive administration on official servers. The admins only act on a report. You can get away with breaking the rules as long as nobody reports you for it. In your case, you were okay for a year before someone did it.

Funcom never officially confirmed it, but it’s generally assumed that if your build makes it impossible to reach the point where the marker is added to your map, then you’re “blocking content”, which is against the rules.

The thing about the rules for playing on any server – not just official ones – is that the admins aren’t asking you whether you agree, they’re telling you not to break them.

That would be nice, but it’s also costly. Unlike private servers, the official servers are administrated by people who are paid to do it.

Yeah, it would definitely be better if Funcom admins did the whole warn-then-follow-up process, but I can understand why Funcom doesn’t want to pay for that out of their own pockets. They’re already paying for the servers.

Because you’re not paying for it with your money?


my base stood for a year and did not interfere with anyone, and then it immediately interfered. The point of travel can be completed simply by approaching the failure, I did not take a short way, he is nearby and there is someone else’s base. But another base is blocking it, and mine was deleted. They have the opportunity to technically prohibit construction, but it is allowed there. You can’t allow construction, and then indicate somewhere that it’s impossible to build there and just ignore hundreds of hours of players’ labor and delete bases, this is disrespectful to the players, I had a bunch of artisan slaves, on which I spent a lot of hours. My base there did not interfere with anyone for a year and I did not receive any complaints. Why the administration does not check the chat logs of those who throw complaints. Did they appeal to the owner of the database with a complaint, just someone decided to throw a complaint and my database was deleted. So if you have carefully read the rules, they affect a lot of aspects and based on them, any large database can be deleted, and the administration does not really understand, just deletes them. This is bad policy. This is a real setup.

Yes, you can.

This game is made for more than just official servers. There are private servers, there’s single-player mode, and there’s co-op. When something is added to the game, or removed from it, or changed, it’s because it should apply to all players, not just those on official servers.

That’s why there are server rules, because those define what you are allowed or not allowed to do on a particular server. And those work the same way everywhere, and it’s really simple: either you respect the rules, or go play somewhere else.

You need to understand that when they add a no-build zone, it applies to the whole game, not just official servers. The game provides a way to turn off no-build zones, but there’s just one switch for all build zones, so people can’t just pick and choose which ones they want.

Asking Funcom to add no-build zones just because some people can’t be bothered to follow rules is asking to inconvenience a large portion of players just because you don’t want to deal with the rules.

Because it doesn’t matter. What matters is whether you broke the rules, not what people are saying about you. If you broke the rules, the admins delete your base and give you a suspension or a ban. If you didn’t, they don’t. And if they made a mistake, you can open a Zendesk ticket to appeal their decision.

1 Like

I can deprive you of the base because I don’t like you and because it’s big, and you also put a couple of lamps more, my FPS dropped, I can deprive you of the base. Have you read all the points of the rules yourself? I personally did not see a paragraph specifically about the prohibition of construction in the failure, there are few specifics, there are many contradictions. In fact, I can just deprive you of the base because I don’t like you, not because it bothers me. Are you protecting this system now ? I have seen many examples of the demolition of bases that did not bother anyone. But there was a bad person who threw a complaint. And if the clan throws a complaint, then you will lose almost 100 percent of the base. In this case, it is smart to finally achieve such a thing as warnings at least, they have a tool, this is the window that pops up when you log on to the server, it can be not only general, but also personal. The admin still logs on to the server to demolish the base, which prevents giving a warning and, for example, 2-3 days to move. I just don’t understand you, do you want to improve the life of players in conan or just go in one red day and see that your base is not there, just because your neighbor didn’t like you? think about it better.

And before the performance correction, large bases had low fps. But they were removed, although the problem was not in them, but in the optimization of the game. Is that fair too?

1 Like

That’s your speculation. Problem is, Funcom doesn’t give you a detailed explanations of why they wiped you and banned you. So people like you come to the forums with their own theories – often parroted from someone else’s preconceptions – and they post their convictions as if they were facts.

Case in point: you’re repeating the popular trope about the FPS, but the rules say something different.

Yes, have you?

For example, it seems like you didn’t read this part, just like most people who complain about how they got wiped because they “build big”:

Did you read the bit where it says “loss of performance both on client and server-side”?

Follow-up question: do you know the difference between client-side and server-side performance?

That’s because you’re not paying attention:

Blocking the map marker is pretty clearly blocking the content in the game.

You’re welcome to try. Here, I’ll make it easy for you: I play on PVE-C server 1818, my character is called Arvid, and my clan is called Voidbringers. My base is the bottom-right region of the C7 map grid square, right outside the Unnamed City. Feel free to go there, take some screenshots, and compose a Zendesk report. Let’s put your theory to test, hm? :wink:

Yes, I am. I remember what it was like before the rules, and it sucked.

Anyone could wall off someone else’s base, or an obelisk, or a bunch of important resources, and there was nothing that could be done about it.

Anyone could make a malicious build that dropped your client-side FPS to single digits due to abuse of placeables, or crash the server on purpose if they knew how, and there was nothing that could be done about it.

In short, we were all left at the mercy of trolls and griefers.

I don’t wanna go back to that just because you disagree with the rules.

Is the system perfect? Far from it. I’d like to see it improved, if possible. But if they don’t want to improve it, I’m fine with that. If you aren’t fine with it, it’s because you stay “clean” within the boundaries of the rules, and frankly, I’ve got little sympathy left for that.

There are people like @Kikigirl who got targeted by admin action without actually knowing what rules they broke and how. I reserve sympathy and support for cases like that, but they are actually a tiny minority. Most of the times, a forum complaint about admin action turns out to be a case where someone actually broke the rules and when they realized it they shifted the goalposts from “I was unfairly targeted by admins” to “the rules are not okay”. Your case seems to be one of those.

1 Like

Did you even hear me? I said that it was enough to approach the failure to get a marker, even when I was building, a marker appeared near my building, so where did I block the content? it is not forbidden to build there, the main thing is that a marker appears, but it appeared as soon as you approached my residential building over the sinkhole. So where did I block the content?
here it is the whole essence of your rules and their execution, the administrator did not check whether the marker appears, but simply erased the base
There are a lot of markers on the map, the rules should be clear, places should be spelled out in them, there should be specifics, and there is solid water there. And according to this logic, I can at least deprive about 20 clans of their bases, because there is a marker there. Don’t you think it’s funny? There are no spawns, chests, books in the failure. The marker works when you approach it, regardless of whether it is built up or not. There is no direct ban on construction in it, it does not say anywhere: do not build in a sinkhole or anywhere else. Technically, construction is allowed there. What are you trying to prove to me?

Just for interest sake, are there any other bases built near you? I ask because there is always the possibility some other player/clan used a convergence trap or their own base nearby to activate a Purge and then kite it over to attack your base - in which case the Purge may have then demolished your 1yr+ base?
(I’ve never looked at the pve server 1036 myself)

Yes, there are neighbors, and they block a short way through the mountains with their base. But I’m sure it wasn’t a purge. The base is large enough, t3, cleaning simply could not destroy so much.

And about the fact that the rules are not in order. That’s the thought I’m conveying. But the decision is whether to erase your base or not. Check whether the content works in this place even during construction, all this is done by a person (administrator). So if the marker worked during my construction and this was the only condition based on the rules, what am I wrong about and why months of labor were erased. Buildings and loot have no meaning, I could easily move and rebuild, but here are a large number of t4 slaves who are not easy to catch. And you’ve been looking for some priests for weeks, this is the part of my property on the server that has nothing to do with the development and why should I lose it? simply because the robotability of the marker was not checked.

Actually, as much as I can’t stand Funcom’s vague building rules, one thing is very clear. You can NOT build anywhere that would block content, including POIs. The Crevice is in fact a POI and requires you to walk to the center of it to unlock it.

My suggestion, make sure you’re not blocking access to a POI.

I’m not sure about Exiled Lands map, but Siptah actually has a Steam achievement for unlocking all POIs.

1 Like