Over the past several months I have refrained from bringing this topic up for several reasons. Mostly I know that it is not a priority for the development team and is a large undertaking. However, now that the agent system and season 2 are nearing release I start to wonder If there are any plans for PvP in this games future.
My first suggestion (which may already be done) is to have a chance for agents to drop in Shambala. As much as it was my least favorite PvP zone in TSW it is currently all that exists in SWL. Why was it popular and popped consistently even in the final days of TSW? Well, because it dropped signets that were very desirable in both the PvP and PvE communities. This is apparent from the times I’ve spent an entire day qued with no Shambala pops in SWL.
I personally represent a minority of the player base in this game but I am quickly reaching a point where I have nothing left to do. My gear is almost entirely maxed out. Museum as complete as can be and I have about 25 achievements left to get in the game. The most common reply I get is well then go play another game and come back when theirs more content! But why should I need to do that, I was at this same point in TSW 3-4 years ago and then I discovered its PvP community and spent 2 years PvP’ing having some of my most memorable experiences in the game. Also for people not at the point im at in the game PvP is a nice break from the grind for some.
Ill end there and see what peoples thoughts are on the matter so as to avoid going off on too much of a rant. I do however hope to see some thoughts or discussion from the devs on this matter in the months to come. PvP is endless content provided the foundation is set. I know its not for everyone but I’m certain done right It would add a lot to the games replay-ability(not sure that’s even a word).
Fusang. That is all.