Noticed your topic. I’ve been playing on official pve since the beginning. Never worried about being wiped for land claim abuse, but I see these mega builds too often. Lag on console is a menace. I love the rules. I’d like to see more clans get the boot, especially after the reduction in servers. It’s too crowded.
You play on official, you abide by the official rules.
All I see these rant topics about the land claim ban and the ‘I’m innocent’ or ‘report-meta’ only to be busted later that most of you are not really that ‘innocent’.
Building limit will not solve anything, as many people on the forum have already pointed out, but I doubt if you would understand their explanations.
My experience so far, I have reported the total of 5 legit land claim abuse cases and only ONE of them got wiped and banned (personally, I think all 5 should get banned), what I can think of the distinctiveness of the one from the other 4 are:
- More malicious building style, deliberately built something extreme just to piss off other players or causing difficulties
- Extreme blocking of access/entrance/pathway (all 5 cases are blocking, but the one is the worst)
- Extreme selfish occupied of a specific area that raised a question to visitors like ‘‘really, bro?’’
While the system is not perfect and some cases may even have been overlooked due to short-staffed, what I have learned the extent and criteria from Funcom, I can say that Funcom standard in this regard is decent. Mistake is possible and if you are truly innocent, you can go for the ban appeal.
Saying Funcom rules are vague is a bad excuse, restaurants don’t have to write a rule that you are not allowed to defecate on tables and they can still kick you out if you did.
The keyword of all this is decency.
GUYS wait pls, no1 ban me, my base (building parts) just poof before my arrival (was online with my clan mates)
MAYBE it is some kind of decay\server sync glitch, anyway we must have MORE clear rules so people wont be afraid to build
About my base, server was LOW pop, calm, we are not messing with any players, they all seems friendly to us, so i dont think some1 send a report
what im trying to say, im not pissed, that was cool month of play with my friends and totally worth it
i just dont want to any1 make same mistakes in da future…
IF any passways (caves or canyons) are NOT allowed for building, they should be blocked by NBZ (no build zone)
P.s. server got plenty of big clan bases (around world ruins, with foundation spam you know), but still my base (small AF) abusing some1? =D
Certainly. Problem is, official rules are vague and people are given neither warning nor explanation if they transgress. Meaning it’s quite possible to ‘break the rules’ accidentally.
I used to play pretty much only on officials. Then they brought those rules in about wiping bases etc. And one reading of the rules was enough for me to swear off officials altogether. They were very poorly written and poorly thought out, too specific and too vague in equal measure. Way too risky to try to build anything on officials now.
It’s crazy how many veteran players returned for 3.0 only to build how they used to just to have their bases wiped and accounts banned
It’s almost like in every survival game people build big but only funcom bans their players for it.
Why do all the game trailers for multiple updates show case large bases that have a ton of land claim but you can’t do anything like that on the servers provided by the company that made the game without having your base deleted and account suspended from anywhere between 14 days to 1month or even perm. Sometimes they skip right over the first 2 suspension lengths and you get hit with a perm ban instantly.
They have posted with visual aids and I think that’s suffice.
Warning system would be nice but not that necessary and it will be troublesome for Funcom to keep track of the cases, tho I agreed on the explanation part.
With basic decency, I have never been afraid to build on official servers and I think it is nearly impossible that people would accidentally break the rules and results in banned, think about it,
you ‘accidentally’ break the rules > someone MUST reported you first > you are lucky enough that Funcom read the report > Funcom passed a ban sentence > ban appeal doesn’t work. What are the odds? even those 4 of my report cases who mockingly and deliberately break the rules got away.
All in all, I still believe in genuine accident, but if you accidentally break the rule AND to an extreme extent that got you banned, that’s kinda on you.
I didn’t, but I know of several people who are neither malicious nor impolite who have gotten beautiful bases deleted. I would like to ‘believe in the system’ but I can’t.
well the simplest solution is:
update (expand) no build zones
allow to build everywhere else WITH no consequences (except extreme ones) like on devs screenshots
use warning system - erase base only after ignore for 7 days
= profit
Yes, except for those that have been devwiped that did refer to this post and did read the ToC and as a result actively built their bases according to those rules.
The amount of times I’ve seen threats in global about reporting, brags by clans that they’ve successfully used the report meta in game and in discords, that there is such a thing as spam reporting and because there is now a part in the ToC regarding false reports would lead you to, by deductive reasoning, that mistakes can be made by Funcom. How often? Well that has been debated ad nauseum.
The fact that there is even a ban appeal option in Zendesk and there are players that successfully had their permaban overturned, tells me again that Funcom makes mistakes. Equally, ban appeals being denied despite evidence and copy/paste responses with no clarification.
They’ve made a mistake with the ToC. They’ve made mistakes with how they handled reports. They’ve made mistakes with how they have handled the player base in this regard.
So don’t put it all on the playerbase. Funcom is also responsible and blundered it.
I sincerely believe the solution is to just let people rent official servers. Privately funded and as such exempt from the written rules about land claim abuse, overuse of “memory intensive items” (like wtf does that even mean), blocking resources and spawns etc. but also need to be certified that players(includinding the one who funded it) do not have access to admin privileges. Coz there are trust issues here, on both sides, I’ve heard someone else mention that these developers require you to log every key stroke….seriously? Trust the people you hire to do the job you hired them to do. Do you want them to code for you or write a fkn book about it? I had a builder once that wanted me to log and keep track of every mail and screw every board, every bit of material and a detailed account of what and wheee it was used. I plainly had to tell him that he hired me to build a house, not write about it and that if he didn’t trust that I didn’t want to work for him anyways. I did the job, the clients got their home, the builder got his money and everyone was happy
Doubt.
I’m sure there is and Funcom also knew about this, they aren’t stupid.
Yes they did (seriously, who doesn’t?), I specifically mentioned that the system is not perfect and it could be better.
I get it that you are trying to prove that Funcom have made mistakes and I agreed, but would you rather not have the ban appeal option?
Not trying to add insult to injury, but this one is also doubtful. I’m not a griefer nor a report spammer and I have personally tested the Zendesk. Between ‘innocent’ people I have seen on the forum with little to no evidence and Funcom standard, in this regard, my money is on Funcom.
Funny thing is, I can literally say for the other way around.
Look at the big picture, those deserved-ban cases which Funcom didn’t disclose, Funcom didn’t get any applause for their efforts (not publicly at least), and I’m sure the amount of derserved-ban cases is much much higher than the mistakes. Without the rules, things would be worse.
This is an example of what not to do. Good, they also should add some examples what is ok to do. For example could i have a main base and a separated building with animal pens and stables? Could i put an elevator on a cliff (on the server i play pleople close the passage for the north often and we have to place stairs or elevators). When they updated ToS we all asked about those things but it was just on the discussion thread and are in past now, those things should be explained and added to the official guidelines. As probabilly the admin do not visit your place (we dont know how they verify the reports) and guide his actions on the report recieved, if i have two towers and some one acuse me of claim abuse and sent pictures of the exterior im in risk of getting banned for this? This type of things we want clarifyed. So some sort of “ok to” in addition to the “not ok to” we alreadey have, would help a lot.
Think it could be damn simple
Agreed that we need rules.
You can doubt what I say, that’s fine.
I’ve been collecting information on this for months based on my own situation, other trusted sources and the community at large. In my analysis there have absolutely been unjustifiable suspensions and bans based on the current ToC and further communications.
When asking for further clarification you do not get an explanation most of the time. If there are rules not outlined and not clarified, how are people to know not to break them?
There is something very wrong with the process.
This does not mean I think that a process shouldn’t exist, those who break it shouldn’t be punished or that there are not guilty parties. There absolutely are players that have created the need for a ToC and resulting suspensions and bans.
What needs to happen is education, clarification and communication from Funcom. We barely get this. As pointed out this is one of the only games that uses the process they do to punish people, for sometimes just being plain ignorant!
I’ve also witnessed tests conducted and suspensions as a result for literally a 6x6 and 4x4 on noob river based on reports with lies.
They screwed up somewhere.
Redundant and very subjective to other factors (like location). Even if they added examples of ok, what if I told you that you can still build an ‘ok’ in a way or on location that is blocking/griefing/land claim abuse, it is somewhat just the same result as put a building limit.
It will not solve all the problems of course, but will ad some more guidelines, it is to sum to what we already have that is insufficient
I mean I think @Kent has a couple of good points there too
While I agree that there have been a couple of false-positives.
The truth is… so far I haven’t really seen many of them on this forum…
Take for example Edu’s base over there… he knows I liked that base, said this many times I think it was amazing
However… would I allow it on my server?.. I would probably allow ONE… or TWO of those types of bases… because I can be picky and give my friends privileges on my own server… no more though… if everyone built like that on a high populated server I have to be honest, I would wipe them too… and in the case of Funcom, they can’t really show any favoritism. (contrary to them though, I would talk to the people and even offer them database exports… - this is where I believe @Kikigirl and a lot of others are 100% right)
On top of that… was it malicious though? Did he deserve a ban for it?.. Absolutely no! I even started a topic if you remember with a suggestion that Funcom should allow you to transfer your base to single-player before wiping you.
Wasn’t very popular as you can see, kinda got lost among all the threads
(another point I think they should handle differently… if they ban someone they should give them a very good explanation as to why and not just blanket-ban people as “part of the procedure”)
I’ve been saying this in many threads, I think they’re finally going in the right direction though. The new ingame reporting features are a very good sign… they should get rid of Zendesk or integrate it into that system so it’s no longer possible to submit anonymous reports.
Even then, like Edu said above… if they don’t check the bases before wiping and go based on screenshots… what’s stopping me from building an enormous abomination in single player… taking a picture and telling them it’s your base just to get you wiped?
That’s why there needs to be an ingame system that gives them additional data… Who reported it… on what server… in fact they should be required to initiate the report from a radial menu off of something belonging to the offending player so the admins have at least the slightest idea what’s going on and it’s not just based on somebody saying something.
But while some features could be added to make it easier (such as a proper reporting system) like we pointed out so many times… this is an admin problem… this is not a game coding problem… you can type all the code you want… nothing short of some miraculous AI would be able to solve admin problems in an automated fashion. It’s not something building limits or blocking off building access can really solve.
You’re right, it is crazy, because the link to the rules is now displayed in the MOTD every time you log in. It takes a special kind of attitude to come in, disregard the rules, and build all the crap that I keep seeing on the server where I play. I’ve been keeping myself from going to Zendesk, but some of that stuff has got to go.
Because the game trailers show what the game can do. If you wanna do that in single-player or on a private server, Funcom’s not gonna stop you.
If you wanna do that on the official servers, I would rather you get wiped than build on top of T4 spawns, or drop foundation spam everywhere like you ate sandstone and had diarrhea, or build mega-bases that make the server crash every single day.
That part is not a mystery. The mystery is why some people don’t build like jerks and then get wiped and/or suspended. And the insult on top of that injury is that they can’t get useful info about why it happened, so they can’t even avoid doing it again.
I didn’t believe in that part – I though people were just salty and exaggerated their innocence – but I’ve seen enough evidence over time to change my mind.
What would be helpful is to have an option to get useful, concrete, actionable info about your ban.
I cannot agree more. No matter how distasteful it is, at least we have a recourse that we didn’t have before them. Sure, PVP players can theoretically go blow things up and get rid of them that way, but on PVE(-C) servers, we were at the mercy of trolls, griefers, and general jerks. I don’t wanna go back to that.
EDIT: Made one sentence clearer in the first paragraph.
Part of that seems like shady advertising bordering false advertisments, but otherwise im on board
The whole Land Claim Abuse Rule doesn’t make sense, because it’s quite subjective. How big is too big? Is there a standard?
I used to think the Purge is designed to take care of such issue but no?
Purges should wipe out all un-guarded buildings.
You want a big house, you want each soldier in every corner.
You build a Great Wall across the map you need an entire army to stand guard.
But it turns out Purge ignores most buildings… well…