The No Build Zone Around al-Meriyah

My point is the game wont count other players thralls as your party and scale enemy spawns. It’s going to end up getting surrounded with keeps on PVE anyway. And funcom isn’t going to push some mythical ToC.

Now I have to ask, are you all aware of just how big the no build zone is around pirates bay?

On the one hand, the concern that the region is already a lag monster and that @$$holes overbuilding near it is ruinous is with significant merit.

On the other, the number and size of building exclusion zones on this map is already excessive.

This one supports a restructuring of no builds in the future, especially if this spot is to remain a Stygian Squat.
However, there are plenty of locations that are currently no build that should be opened up to building if new areas are to be made no build.

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Introducing hard Theme Park elements in a Sandbox game is never a good idea.

Like I often mention his channel because it talks sense. Nerdslayer series death of a game is full of mentions of games that either died because of this or the reverse.

You introducing story themes, and mechanics, is one thing, and that is unrelated with being a Sandbox or a Theme Park game.

Now the whole thing is taking a turn to the worse in a dubious design decision that mix them both.

A theme park game has a “ride”, so to speak. So you have things you “pass by” and they happen. Sandbox games have “sandboxes” you use or not do to whatever you want.

The nasty crossover started when you introduce, instead of a dungeon you might “do or not”, with items you “might have or not”, but a forced content from which you are required to complete in order to get materials for a set of items you might want but they are unrelated to the activity itself. In theme park games those are called breadcrumbs, and they are meant to nudge the player from one “ride” to another. In a sandbox game they serve no purpose because there arent supposed to be any rides.

But at that time (Age of Sorcery), it was fine, because it was just a simple thing.

The new purge is kinda “themeparkish” but it is still not that hardcore, as you ideally would do it on your own time for your own reasons, and you should be able to go through the game without it. Again, we get a “themeparkish” rule that you can only get barkeepers on the new purge for the Exiled Lands.

Why does the barkeeper is “themeparkish” but the “man in black” is not ?
The “man in black” (guy with the mercenaries) is a character related to the purge, so it is supposed that your aim in having his participation is circumscribed in your interest in the purge. The tavern system should be unrelated, and should work since “production show” unrelated to other systems.

Al-Meh-raya (you know, because it is Meh) is part of the whole “stygian raid system”, but it is like you get the proverbial sandbox, someone is making a sandcastle, and the “park administration” think it is a good idea to go there and topple a chunk of the castle with a bench, because exercise is healthy so you should do some bench press. (yes, the idea that putting a bench is related to bench press when it might not is part of the point).

The “attack back” also a mechanic that is “themeparkish” way too much for the game. How it is like someone just want to experiment a thing and then a bunch of NPCs, however advertised around, go and destroy your stuff or kill everyone of your NPCs unceremoniously. That should not be a thing in sandbox game that way.

Again, Project Zomboid is a sandbox game, and the premisse of the game is that it is a tale of how you died. So it implies that no matter how long you survive, you WILL DIE. So the rule is clear, but it is not “themeparkish”, instead it follows the sandbox idea: Rules are there always, you play as you want. Zombies will invade your land, and destroy your stuff and kill you, they will. However, there are no rails to go through, or unrelated tied mechanics to go through to get other stuff. For all that the game matters, if you have enough gas, food, drink, and play it well enough, you can just get a car and roam around doing nothing and killing zombies by carmaggedon until you die.

The ideas that “a station is big so it needs a purpose other than craft dyes”, or “something needs to be tied to another unrelated thing” are MMO, mostly MMORPG, concerns that should be far from the concerns about this game. They detract from the even actual tagline of the game.

However that is all also a later concern, because first you have to ensure that whatever crammed erratic game type mismatched design you making works at all. If the system does not work correctly, and requires what the system cannot ensure, then that is a worse problem.

The only reason you are required to change “a ton of stuff” because of Al-Meh-raya is because it does not work not even the way they designed it to work, let alone work correctly in a Sandbox game, which even a perfectly working Al-Meh-raya does not.

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Those do not have to be too big, also I see no problems about them, if they serve the purpose to whole server and if those are not around al-Merayah. There should not be anything built around al-Merayah. And sometimes I also think there should not be any al-Merayah. :smiley:



—> Official PvE-C 1037

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Believe me, I do not mean offense here. How is that anything more than a vanity build? How does it serve the purpose of the server?

I see there are gates at each end, so there’s no way someone not your clan can ride in and joust with another player. Which also begs the question of how jousting is to be done in PvE without using a Battle Standard.

But, it does apply to my point. There’s no way there would be just one arena. Everyone who bought the pack will want to show off their builds, and they will pop up everywhere, and not just in courtyards of the builds.

Yeah, standards need to be placed around, those are old screenshots of work in progress, my officer was about to place them. Not sure if he did so. :smiley:

The low gates are there, but it’s not closed build, so if you want to, you get into the arena and make your horse follow you inside (if someone wants to joust without owners being present)

We also had a training grounds, where were four arenas with open doors and anyone could get in anytime. More than 10 people were using those and no one had to build more of those. Take into account this was voted on Discord, so no vanity build without people actually wanting it. :slight_smile: In community of people where some communication works, there is not such a big risk of more of people doing the same and messing up the whole map with similar structures.

You say “build those things on your server”, but at the same time I can tell you to get your own server, if even smaller builds like this distract you, and if you want the map intact.

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So it was a private server, because that is the only time a server vote counts.

Right YOUR server because the ToC on a public server does not care about your discord vote. Some one doing the job funcom has saddle us with is following the ToC, not the server vote.

I really have to wonder why so many people seem to think the public servers are their private domain.
One, open to the public, minimalist maproom next to an obelisk is a pubic convenience appreciated by all. 4-5 and each inside a build that shows off the builders skill at duplicating the Taj mahal is a public menace.

A vanity build is a vanity build, a plaza is a plaza, a village is a village all ToC violations all common on every PVE server.

Sense Bob built a city state covering a map square and didn’t immediately get banned it must be ok, right? Well now that 4-5 people have city state builds and nothing has happened so it’s ok for all. Now 20 people have multiple city state builds and come on the forum complaining about server lag, thralls falling through foundations, players falling through foundations, thralls not being AI and doing dumb things, NPCs doing dumb things, stuff not working right, purges wont start, events wont start, server crashes.

And it’s all funcoms fault making Conan a bad game. {Oh it’s all funcom’s fault}

No I’m not saying all the Conan issues are caused by over build servers. I’m a moderate what that means is no matter what I do I’m going to hack off one side or the other. What I am saying is it just compounds the issues. I mean if a camel is already hauling 2 tons of marble all it would take is the weight of a fly to bring it to it’s knees.

There are many areas I think need no build zones, or larger no build zones, and at least one that has a ridiculously large no build zone.

If people had any sort of common civil courtesy we wouldn’t need a ToC. But as we do it is clear it doesn’t go far enough. And expecting the inmates to run the prison is just absurd.

A ToC violation is a ToC violation why is that fact so hard for some people to comprehend?

It is unofficial Discord channel for people playing on Official PvE-C server 1037. There were no “official” votes, since most people joined to be in contanct with fellow players.

I get that and I would be perfectly ok with the fact, if someone came to the server and reported my 8 ppl clan for building stuff that majority of players there enjoy and use, “just because they can”, and to prove the point, that on officials we can’t build anything besides some small cottage, big only enough to fit all our crafting stations in, the best layer them on, to not take up too much space. :slight_smile:

I partially get your point, but I am not too convenient with the feeling, you might be implying that I don’t give a flying heck about landclaim issues, considering running a bigger clan with people who love to build just for fun. Maybe I am wrong, but that is how it feels to me after reading your post.

You don’t know how many times I went and discussed with someone, who wanted to build a tavern, and built whole mountain village around that. We had a long convo about it, I told him to cut it down from the 2/3 and leave the tavern and Transportory Stone for others only.

Another time I logged in, saw the unnecessarilly huge and high cathedral for 8 vaults, which our clan did not need, and demolished it right away without asking anyone anything.

The same, when someone decided to build some stuff for RP purposes. I said, yes, but demolish your previous one, because we are not gonna land claim without purpose more under any circumstances. I was really trying to keep it always decent and in the line.

My pardons if I seem to fired up, but I really am not one of those “I am the king of everything, so I am gonna build and others may sh*t themselves, if they don’t like it”. The opposite. On the server I have only one own personal spot, which has animal pen, wheel of pain and one small beach house for small crafting stations, that’s it.

The reason we built the Training Grounds with arenas, and the jousting arena was the fact, that even people out of clan wanted it. And we were spending nights duelling there, no one got encouraged to go and build some monstrouse nonsense just because of us building… well anything, that doesn’t serve only to have crafting stations.

The sad thing is, that even if all clicks and all people there really play the game and enjoy the coop and multiplayer game with others, it’s wrong again, because our effort equals vanity builds, that should not have a place on officials, which should be basically empty.

I just wanted to say, that those people who will build huge 50X50 square in front of the main road somewhere were, are and will be there. No matter what others build or don’t build. And I really believe that some stuff is not harmful, but what the heck I know. Apparently it’s hard enough to find the optimum between following the rules and enjoying the game, without being afraid of every fart.

Absolutely agreed.

And here we go, “oh it’s not my fault for violating the ToC, it’s some anonymous person’s fault for reporting it” :roll_eyes: And of coarse there is nothing between a sand stone hut and Hogwarts :man_facepalming:

It’s not just land claim issues. It’s these things called rules, that we all agree to comply with to be on the server. Why do you think it’s ok to blow them off because it suits you?

It’s not your place to set just how much other players can brake the ToC. IT’S NOT YOUR SERVER.

After giving examples of you doing just that.

And if they did you’d just go tell them to quit it, because apparently you are the guy on the server that does that.

It’s easy as hell, the only way I play.
But no need to worry funcom doesn’t enforce the ToC on the public toilets. Which explains why they run the way they do.

Now put my glasses on, my mainbase is a hat box about 2 rings larger then a maproom, I have a sorceruim big enough for all the sorcery benches, I have a temple big enough for Set, and 2 transtone bases. I’d love to set up a raidme base to run purges but
1: Very hard to find a place that wouldn’t be too close to another build.
2: The server I’m on is already so over built I’m afraid if I build a raidme base it might be that last straw that brings the server down.
3: The server is already crashing because people are running purges; in the evenings when the server is already crowded with all of 10-12 players on. I don’t want to compound that.

Sounds bad but I do actually talk to people in the server chat, and they sound just like you.

Why is it the bad guy isn’t the one breaking the rules, but the one reporting them for it?

You are correct, what I posted was me offering up my personal opinion, just as what you submitted was yours. Both are perfectly acceptable, a matter of perspective, and I respect each individuals right to have one. Although I should note that in this instance mine is aligned with the prevailing consensus and the sentiment which resonates most strongly among the community on this issue. Though you may not like my succeeding point, the fact of the matter is as follows. Funcom has stated on numerous occasions that I) official severs constitute but small minority of the playerbase, and II) they are not the experience Funcom intended, nor are they were not designed for long-term play or residency. Something you would be well served to keep in mind @speedice. But with that said…

I am not indifferent to your plight, and I apologise that some troublemakers are detracting from your peaceful enjoyment of the game. However it does not alter the fact that people on Private Servers, Singleplayers and those on Officials who do adhere to the rules should NOT have to their gaming experience diminished because of the actions of one small subset of unruly players on one hand, or the whims of another another subset of players who already have recourse available to them on the other. If you do not like the experience you are having on officials then you should consider removing yourself from the situation and find yourself a good private server where the rules are enforced.

Yep, pretty much what both @Oduda and @Taemien have said, and I agree with them both.

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Certainly could have fooled me :wink:

You know the best way to clean up :poop: ?
:roll_of_toilet_paper: :roll_of_toilet_paper: :roll_of_toilet_paper:

Since you would like to devolve into ridicule, @speedice, permit me to join you. I have only encountered one, quote “laughable solution” in this thread date, and that would be this:

A better idea would be that you find and play on a private server where rules and restrictions are adequately enforced. Juxtaposed to forcing more restictions upon private servers, singleplayers, and those who do the right thing.

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Dear @DeaconElie, I am not saying I am not a bad guy, nor am I saying someone reporting my clan IS a bad guy. I said, that anyone can come and report us, I would be ok with being wiped, if people would find our builds wrong for whatever reason. I am probably just dumbass, who can’t see what some stuff can cause, no matter how hard I try to prevent it.

The more, if it were people, who rule and create the terms of service, not just people who go and preach, and want others to play the game the style they personally think it should be played.

I don’t care anymore. I just tried to show you my perspective, and that my perspective is not insolent or not giving heck about others, though I do mistakes, trying to find the balance.

Yeah, I might gonna run to get my own server, and then hope someone from officials joins it, knowing the admin is playing there. I know, it’s just that simple and easy, and I am just that ignorant I don’t see it. Or I am gonna play your way, so I don’t eat the hate when I allow myself to say something publicly.

I am not blowing of anything. I just told you I tried to do the best to not cross the line, but also tried to keep the fun up. You don’t get it, because you were not part of it and you did not see (and probably would not believe me) that people playing there did not mind, but quite the opposite.

Omg… that person was from my clan. You know what clan leader is? It seems to me you got enraged and you read only bites of what I text you. Would make sense, bcause you are all nippy all the time, not really helping in constructive conversation.

If people in my clan trust me, then they ask me. If I find something corssing the line, I tell them and they respect it. It’s their decision in the final point. What is your problem about this exactly? :woman_shrugging:

Again. You read and react only on what you want, so I stay the dumb idjt for you. You don’t see anything else, nor you want to, because it would not fit in your arguments.

Again, something you made up and I never said. It seems to me you got fed up from folks from your chat, then you automatically imply something similar from others. And then everyone is idjt, and you are airplane.

Right? But go on, make the lightning conductor from me, give it to me for all of those bad people who can’t tell right from wrong.

Welcome to the server I try to play on.

I’ve found more RP cities like this, often blocking pathways and making players go around A LOT.

Every guard had own special name. Placeable decorations and lights everywhere, so passing through it was performance disaster.

Still, this is something else than smaller builds which serve at least some real purpose (teleporting, hiring thralls).

Even on officials it’s about common sense, so yeah. The map won’t be empty, there will be stuff around, but should be nothing blocking pathways, nothing blocking nodes or NPC spawn and nothing messing up with performance.

What are you describing is extreme, if every johnny goes and copy the same stuff, he can make in single player, just to be amazed by his creativity and maybe not realizing the compensation problem there. :smiley:

Is it really necessary to eat each other guts for Funcom mistakes?
It’s not a builders fault if building is joy.
It’s not a fighters fault if he cannot enjoy the game from poor optimization and blocked paths.
It’s all on them.
However it’s very important to noticed that now the message has been changed, it even includes punishment for false reports.
I know that “correct” playing behavior on official servers is personal responsibility individually. And these lines are really hard to draw, so no matter their “fault” i do understand and respect their situation, it’s unbelievable difficult and probably have cost a lot through years to this company. The reason i say this is purely observation.
When age of sorcery dropped the servers filled with players, same as Siptah. Servers were in a few days over populated and over builded. These updates brought people that never played the game before.
These people came on official gaming to meet a “chaos”.
It was really obvious that the company had no solution, neither prediction for this “wave”.
These are all experience my friends, these people all these years are gathering experience and come in front of really difficult decisions, so they got my sympathy and support, since it’s obvious that in the bottom line, they pay the price, none other.
But one thing that must be noticed is that the absolute package of this game demands building as well. Outposts are not so necessary anymore since you retrieve your materials from anything you dismantle. So one really good start is to forbid on official servers over use of outposts. I know people that they have wheels of pain on leyshrines for surges. This had a point when your thralls needed 24 hours. Now they need max 1 hour. So take 2 freaking wheel materials, do your freaking surge and in one hour pick up your sh.t and go home :woman_shrugging:t4:. No material loss at all and 20 new thralls for your base.
Outpost policy needs a bit consideration, but ONLY for official gaming.

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I’ve done construction for years, it’s up to the builder to know the zoning laws and build by them.

If that were the only issue thrall activity wouldn’t depend on server load.
{pointing out I did say server load isn’t the only cause of the issues, it seems I need to do this for those selective readers}

The big issue is the number that aren’t. If some one gets admined there is a far better chance of them blaming some transient player with an ax to grind, funcoms bias, or the ToC it’s self long before they even allude to it possibly being their fault.

I came back to a server I had a character on Previously; already 60th. The server was already over built by then, I had a hard tome finding any place convenient to build. Right now I’d be hard pressed to find a place big enough to build a purge base that isn’t too close to someone else’s build.

So define “over use”. And how are you going to measure it?

:face_with_raised_eyebrow: yaa Take down a transstone pad and try to make another. Or a wheel of pain.

You know I’m still pushing for good old fashion land claim blocks/flags.

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Its no fault of players or builders the game IS broken you can check in SINGLE player make a SMALL house push purges and you Will fall inside the floor the same happen in using a teleport and teleporting in a structure in the Water you Will fall in the Water.

Also server lag IS more about server stability g portal server are bads in connection you can make a test in SINGLE player too about builds make a huge base use like 20k foundations yes a huge casttle empty no Thralls and decoration and you Will see NO LAG but If you add Thralls , light and containers the lag Will come.

Most lag come from containers and light , light Because animations and shadow(many games have option to remove shadow) you shall search some study about program and game design in internet It Will help you understand It.

for last funcom made big Wheel of Pains , big craft benchs , forges , big statues , banners , teleports , maps , decorations , Water pools , taverns and you want blame people for big bases lol.

TOC are to be used in rare case like when Someone build blocking ways , rewards chests or places where you learn something.
TOC are to be used when peoples spam foundations blocking you or circling your base and when a base IS almost unplayed like 300 torchs or 200 Thralls together.

Because It you wont Will SEE TOC Begin used in big bases dont have lag If you dont like It you can change to a private server with enforced rules or make your own server.

Big bases dont lag are here to stay castles taverns everything player want to build It IS what funcom want Because It They sell decorations and many build pieces in bazar and now They giving all players a Very big Bear in event you can live with It or move on.

So stop putting
Blame everything in players bases or Thralls If you wanna blame Someone blame funcom.:wink:

I got a better one… get rid of the Stygian base. It was nice in theory, but the lag is terrible, the rewards are crap, and it’s a shit show if you just wanna get to the cave to do the hunt event. Alternatively, make it smaller and in an area no one cares to build. That area around Swagger Rock has always been popular and putting an event base there doesn’t help.

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Wont get an argument from anyone about that.

Yes. First I have all that except the ornamentation in a small footprint with plenty of room to spare. If I wanted to I could easily upgrade my T2 benches to T3s but PVE so don’t see the advantage other the the RP look. Like I’ve said my main base is a 3 story hatbox style about the size of a maproom plus 2 rows.

Ornamentation is up to you, just because funcom has made it available you don’t have to use any of it. but I’m not going to begrudge some one fancying up a specific style of build, I have issues when it turns in to parks and plazas which are no more then ornamentation.

OMFS, you don’t obey the rules only when it suits. That isn’t how rules work.

The time to stop some one from burning down the house isn’t after it has turned in to an inferno.
But it’s not like funcom didn’t handed them the match and gasoline then walked away so…

So in order for me to not have to deal with people blatantly breaking the ToC by building like they are on a private server, I need to go to a private server
https://tenor.com/qvCs1U4GBLK.gif

Why do you think funcom selling a lot of content gives you the right to brake the ToC?
They sell you stuff to make money, not have you use every single piece, that is an absurd notion on the face of it.
Those DLCs are for everyone to use. funcom set up the ToC specifically so people on the public servers wouldn’t try to use it all.

Oh I do. And the top of that list is failure to actively enforce the ToC on the public servers.
That is why I compare them to public toilets. Ever seen a public toilet that isn’t actively maintained, yup that is a funcom public server.