So I’ve had some time with the new update, and here are my thoughts:
Horses are hard to control sometimes but they’re really useful getting to one point to the next. Better than walking. The movement should be adjusted some so it’s not so difficult to maneuver around. I also think we should be able to access our horse’s radial menu even when riding them, and that we should be able to still run when the camera is at the front of the horse without it stopping unless we pull the breaks. There should be idle animations for horses, too. And we should be able to interact while mounted.
The new movement, plus the harvesting speed, will take some getting used to. I feel like, since the attack animation update, the game has been made slower. Attacks are slower, and now moving is slower. I’m not sure why the game is going into this direction. I think it’s probably more realistic that way, but in a game where you can summon gods to decimate a base made of steel and hardened brick, and where meteors fall out of the sky doesn’t shout realistic to me. I don’t want to be too harsh on the game, but I do think there should still be criticism. I like that they’re trying new things, though maybe it can be tuned some, and we can have it both ways.
And off-topic from the rest of this post, I play on Xbox One on single player and other games I’ve played - not Conan Exiles - have better graphics and effects. What I mean is, you get wet when submerged in water or in rain, you can make ripples in the water, and you leave behind footprints in the snow. I just want little things like that which might lead to some heavy developer work, of course, but I just feel like it should be more on par with other next-gen games.
That’s all I gotta say for now. Thoughts?