My thralls sometimes move in slow motion. Is this a graphics problem or is it due to an overload on the main server?
According to the producer’s announcement, more time will now be spent on fixing bugs. It would be nice if the behavior of the thralls could be adjusted.
If the chase distance is set to 40 meters, I also expect the thralls to detect an enemy at 40 meters and attack automatically if they are set to attack.
Furthermore, it would be nice if the thralls could shield the enemy so that they can no longer land a hit on me. Certain enemy NPCs (Shoebill, Kudu, Gorilla, Cobra) always manage to get right through to me. Is this the official intention? Or is it possible to optimize the thralls’ abilities in combat?