Thrall behavior could be improved

I have already written several articles on thrall behavior. Unfortunately, the official side has not yet made any adjustments to the players’ wishes.

Example: The craftsmen move out of the buildings along the building walls to a certain point. If there are other thralls on the wall, the craftsmen run into the thralls. - One solution would be to set the craftsmen so that they move at a certain distance from the walls of the buildings.

Example 2: If I move towards an opponent in battle, the thralls I have taken with me often push me directly towards the opponent. - One solution would be to set the thralls so that when I am in front of them, they move a little to the right or left away from me and look for their own way towards the opponent.

I’m pretty sure that this can be programmed. Instead of adding new content, it would be better to fix these bugs first.

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The settings of the thralls are on attack - distance on 40 meters. But they stand there in distance and don’t make any action. I often have to order them to attack. Why they cannot attack on their own?

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