Thrall Limit Discourages Clans, Encourages Solo Play - Increases Base Count

Sorry, I’m not understanding why a bugged purge would require more thralls. Granted I’ve never had them spawn in my foundations, but I would assume this would need less thralls.

If you have never had a purge of 75 thralls per wave, than you have no bases in the north, and aren’t at level 6 for your purges. The Army of Nordheimers purge at level 6 has 3 waves, first wave comes with 50 dudes and the next two with 75. Berserker purge isn’t quite as many thralls, but still very high, and they do lots of damage.

Again, the purge works just fine for me before the recent update, sometimes its hard to know where they will actually spawn, but thats it. I’ve had one of four recent purges work properly, the others have spawned one wave and stopped.

I’m also confused about your comment here. Many other people on my server have as many thralls, but they have them all standing in front of one massive base messing up the entire area. I have a few small bases, with minimal thralls guarding that area. Those who build massive structures and stack hundreds of bears out front are being selfish.

Your park has picnic benches already setup, there is a limited number of benches to take. The Exiled Lands is a massive map and I’m only situated in one small area of that map. Maybe I’ve taken one of those tables and set-up a tablecloth on the ground surrounding my picnic table. I’m not infringing on anyone else, or clogging up the area with excess anything.

As I said, I’m down to barely over 150 thralls.

Lastly, as I said before, I don’t have that many thralls in each area. In one spawn point I have 4 or 5 fighters to defend. They aren’t all cluttered together, one on each side of a door, one by the stairs. There is no issue with my thralls and the way the purge happens. They always all aggro to whatever has pulled them.

I respect your opinion, just everything you’ve said in relation to me is inaccurate.

From everything you and I have posted on this issue, I get the impression that many people either don’t get purges very often, or have little experience with the different types of purges one can get.

As you and others like @Palm522 have mentioned, the purge is why I keep playing the game also. After each purge I have things around my base I can change to better handle the next one, whether it’s redesigning a wall or different placement of a thrall. The purge is exciting and the damage they can do to my base keeps me on my toes!

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Still what home is this that needs 50 , this is not even a mansion , please understand one very important thing before you try to answer this way and please , I beg your pardon , do not see any offence here , but I have some thousands hours on pve too , I never needed so many Thralls . My thing is the crafters not the Thralls , Thralls just stand still and make some silly moves , pets just stand still and you cannot tell if they are pets or statues ,so give life to your house is the crafters and guess what , you have no cap on that . Nobody ever will tell you how many benches you can fix :wink: . The thrall cap is the best starting move , the next is purge on great bases without any specific reason , it is about time the official servers to clean .

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Anyway, you can’t make 20 bears attack 1 target. :rofl:

There is a limite in useful thralls during fights, to much just give a big choas and mess, some may not survive because.

Also again, players have different playstyles and game-views. Some will still try to have big collections of whatever if they can. Saw bases filled with only t1 thralls, mostly all the same coming from a nearby camp.

I’m happy that purges seems doing fine for most now, this wasn’t still the case. This may also explain why some didn’t barely experiment them fully. On the other hand, all don’t enjoy be purged all the time. Some servers even turn them off, or lower frequency, harshness.

But servers and computers have performance limits, and a cluttered map is just not nice, at least to me.

Never leave the forums as I have not seen many ideas you have that even if I disagree have good points made. Also I really like this idea as it would be balanced and not remove fun for either side.

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I agree, most people think a purge of level 1 scorpions is the norm. Try 4 waves of berserkers with two handed hammers beating on your walls and tell me a few high level thralls can defend your base.
Granted, the purge has for the most part been bugged from day one, but when it works, it is a nightmare in the north.

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This right here. Cimmerian Berserkers and Disciples of Sobek are two prime examples of “swarming” purges that will overwhelm most static or AI defenses. If you want to use thralls to defend yourself from these purges, you’ll need more than a couple.

The best way is to get other players to help you, but that’s not something you can always rely on.

I really wish they could have made the thrall limits control the density of thrall placement instead of the number you’re allowed to place, but that ship has sailed.

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Honestly , you are one of the persons I will feel sympathy for this cap , you build beautifully and every single thrall and pet on your base has a reason to be there . So I am very sure that it will be devastating for you to say goodbye to the thralls you might have more than 2 years now . Believe me if everyone would act like some people like you , this would never happen I believe , but they don’t , I remember a pve clan of 8 persons arrived on 3728 , they all build in different places of the map , place 4 or 5 different thralls in almost every world boss in the server , build massively and place more than 500 pets guarding around the server , the time they played on the server , I stopped . It was meaningless to play on this server anymore . I was just logging in to reset the timers . Somehow one of this person’s try to overwhelm my house , but I didn’t even try to speak to him , it was pointless . Believe me it is not just one server dealing these attitudes .

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Yes as defenders on the walls we dont need more then that unless its a big base (or split up cause on the teranin) so you need several fronts to defend.

but then about the danser, mounts, usless pets and other decorativ guards and zitisens inside the base is somthing ells. Special important when the purge is bugged and can span inside a base to. But yes mutch of then can be replased whit an none AI system of plasements to. And crafting benches have quite a limit, the person is fixed on the bench so you mostly only se some of the back in the person in combo that they have all the same boring raggs as armor on them that cant be changed.

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I wish PS4 had mods , but it doesn’t , yet , you never know :wink: . 15 months ago a fantastic member of the forum , Zeb , invited me on the official server she was playing and I gladly accepted her offer . It was the first official server that had a chat room , the builds were fantastic , so I decided to stay and play there . All the bases , homes , were open to visit , no spawn blocks , map rooms with dancers and water wells everywhere , and in the northern areas the map rooms had fireplaces too . It was a really welcoming server and I was really happy to participate on a server like that . Imagine that I was a wonderer until then , I may have try my luck on more than 30 servers before (official and private) and I was always finding complex everywhere . What I mean about complex is , blocked recipe of allow soup , blocked mek Kamoses , blocked brimstone lake , blocked obelisks , etc …
Ofcurce I was playing PvP with my clan at the same time , but pve is not so demanding and it relaxes me a lot . Plus I play PvP only to play with them , not that I enjoy it , I just enjoy the feeling to bring them back whatever they lost in a PvP fight , i am a crazy :crazy_face: farmer :joy::joy::joy: . Anyway , my point is that since they arrived in the server , Zeb left the forum and she doesn’t even speak in the chat , not even now that they’ve gone some months . Ofcurce she may have and other reasons , I don’t quite know .
Closing , some people use the mechanics of the game and do wonders , some others use them to bring chaos , but this is life , isn’t it ?

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I hope the modifire they gona as in sipta will be able on the old man to be able to modifi the purgmeter progress + and -.

Yes spec hard to call for help if its some pvper that will come and join the puge insted to, hehe

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To be honest there are more efficient ways than Thralls to defend a base , but … you will have to accept the fact that you protect your base and not going on a hunt for named crafters or warriors . The game has a lot of mechanics to stop easily a purge , from palisades to gas traps or jars that you can ignite with explosive arrows , or Thralls on pillars throwing gas orbs , etc … Like @JJDancer said this Berserker purge is a pain , they swing and brake , they come by dozens and your thrall gets so many hits on a second that it might die without a fight back chance . Still this hero archer worths the shot :wink: . This purge is a good reason to build in the mount of the dead , but this one, not the cimerian beast tamers , because the beast tamers purge is butter .

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I think the point that JJ and I have been trying to make over several of these thrall limit threads, is that there are in fact many people like us who are respectful of others on the servers we play on. We may have a lot of thralls, but they aren’t crowding areas and our bases aren’t offensively large or blocking any content. We are also players who focus largely on the purge, and we use thralls to help us with that fight (especially the difficult purges). If the thrall limit is under 100, it will really affect players like us negatively and it will take away a big part of what we play the game for. I definitely agree a Thrall Limit needs to be implemented, I’m just hoping that with all the feedback Funcom receives, they are able to set this number at something reasonable both for those who want thralls and those who don’t.

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Lmao, out of intrigue for the narrative. You suggest 200 thralls as the cap. I cannot fathom how any base could ever need anywhere near that number to protect it.

Even with 3 bases, 66 thralls each to defend it seems like a lot.

haha you definitely can’t! Having multiple large animals will just make defending more difficult. The one base quite literally has 150-300 bears just packed as close together as possible. They even had their base decay but still come back online just to refresh these bears and the small wall they built behind them. These are the people that we need to find a way to get rid of as they are actively trying to make things on the server worse for others (at least in my opinion).

I believe that 5 thralls can handle most waves of purges if you are fighting with them, but if a Berserker purge or Army of Nordheimers Purge or Disciples of Sobek purge spawn in the same location on the same wave, you will have 40+ dudes coming at you, and it’s possible that 5 just isn’t enough to handle that kind of attack.

I abhor clutter and make sure I don’t have thralls all stacked in one spot, they are placed largely where I know the waves may spawn. In my main base there are literally 8 or so spots where the purge spawns, so I generally will have thralls covering these areas.

I also hope they will bring the mechanic from Siptah to the Exiled Lands, I’m on PS5 so I have no clue how this mechanic works, but more control over the purge is definitely a plus!

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I do not only have base defenders, I have other things I use thralls for also. I have a bonfire where a dozen are celebrating midsummers eve around it, I have a Caravansi encampment just outside of my western gate, with tents and thralls camping and packing up the caravan elephants.
I have many things I do with my thralls.
All of these are within or just outside the confines of my base, and are not affecting anyone, or causing “performance issues”.
You and some others may like the dry atmosphere of a dead base with some archers on the walls, but that is not how I enjoy the game.
As Coyote0903 stated, I do not “pack” a bunch of t1 thralls or animals in one area. I actually give my bases a feel of being lived in.
And yes, I enjoy the occasional fight to the death with other players, or I did before the server population tanked.
Drop by Official PVE-C 1823 and go to Murielas hope sometime. :smiley:

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First, out of curiosity, have you ever had a level 6 Berserker, Army of Nordheimer or Cultist Purge?

Hopefully I’m not stepping on any toes with my answer, but in my case, I don’t need that many to defend my bases.

I enjoy bringing a little bit of life to the base (crafters stand in their stations and aren’t the same). Most of the thralls are used for defence as I have multiple small bases that get purged (4 or 5, with a few others that have never been purged), but I do still have 20 or so that are spectating around a sumo style fighting ring I’ve built. Sure the fighters in the ring don’t move, but the crowd adds to the realism I’m trying to create. If the thrall limit is low, these non defending thralls are the ones that will go first.

We don’t just use thralls to defend from the purge, we use them to create an immersive world that we enjoy running around and experiencing. I had over 350 just a few weeks ago, about half of them are defenders for the purge, the other half were aesthetic or are Greater animals that I prefer to not have fighting. That number is now barely above 150.

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