Uh, I was under impression that the team would look into this:
Does this mean the team considered the suggestion and rejected it?
To further clarify: the issue we’re seeing while leveling thralls is that, for example, a fighter thrall will get a perk that decreases strength to increase accuracy. Accuracy only gives ranged damage bonus and strength only gives melee damage bonus, so in these cases it’s literally a penalty for reaching a certain level. Getting a perk that decreases strength or vitality in order to increase survival is not a problem, but accuracy for fighters and strength for archers are.