A few ideas that could make thralls and pets a bit more helpful, behaviour wise. Mostly movement related.
would like to be able to nudge/bump friendly thralls and/or pets out of the way by walking into/bumping them.
When set to follow, they sometimes block narrow paths, and I then either have to climb around them, or physically move them via their scroll windows. A simple little nudge/bump past them would help with this.
the player to be able to set a thrall or pet’s movement behaviors.
Patrol (setting) -
Set a path for a pet and/or thrall to patrol along.
Meander (setting) -
Allow the pet and/or thrall to wander about within a certain distance of their set down location.
Guard (setting) -
Current standing guard, not moving around setting. Just that it would be made into a setting for the npc, rather than automatic.
Home (location) -
A spot selected for the thrall/pet to automatically return to. This spot is where they would go after attacking something, or once they are no longer set to “follow” any longer.
Stay (location) -
A spot, other than their “home” location, the current location where they are told to not follow the player character any further. A temporary or new “home” location. Instructing the pet/thrall to “go home” clears this location.