Thrall placement and Tavern visitors

Two request, that may have been already asked, but I’ve not seen.
A) To many green ghost positions for thralls/followers. In live stream of AoW3, in the implementation of archer post, and seating, we gain a huge amount of ghost positions. While options are fantastic, the lack of ability to turn them off has become intensely necessary. The pull effect/ area of effect, that is the general area around the ghost positions are to large.
Being near a chair stops players ability to have a thrall stand in front of a fireplace. Being near a doorframe stops a player from freely choosing the position of a thrall relative to player preference.
The current pull in to green ghost positions( range of auto suggestion) is way to large. As an example; the player must have a curser on an item to pick it up, not just have the curser near it.
B) Tavern visiting, thrall exiles. Taverns as mentioned in live stream, should have a area of effect. I have seen mention that the area was intended to be 6 foundations from the bar, full circumference. We are experiencing visiting thralls in seating positions as far away as 20 foundations up in ridge built forts, where seating, as well as 20+ foundations vertically, are also several 7+ to the horizontal of the bar position.
Using any of the available stools or small table like chairs as side tables or stands of any sort has become an attraction to Tavern visiting thralls. The modding community has some answers to this small table place-able issue, but the need was exasperated by the inability of the player to control use of green ghost utilization, and tavern visitor effect distance. Thanks.

My customers don’t sit on chairs further than 5 foundations from the bartender. :cry:

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