Thralls running around all crazy forever after agro should be fixed before launch


#1

After a Thrall enters an agro situation for any reason, they won’t stay in their set spot and will run around all crazy, blocking doorways and stairs. This behavior persists through server restarts and just seems sloppy as well as being annoying. Plz fix this before launch. I’m about to kill 10 dancersIII because a friend agro’d an archer on his way into my base and now I can’t use my stairs. Lucky an Overwatch event starts tomorrow so I can ignore this for now.


#2

Yeah, I wish there was a “Get Outta My Way” button or feature (or have Thralls move further than what they do now). Even the ability to set ‘dancers’ to passive would help (let them cower in the corner somewhere, but not engage in combat unless first attacked themselves).


#3