Now that you are on the right path to investing in NPCs and Artificial Intelligence, improve the slave system, the main collectible in the game.
They make animations for the slaves, just as the dancer has his animation all the NPC slaves should have a different “behavior”, and not be paralyzed like wax dolls.
Slaves could “train fight” by punching, kicking, fighting positions … they could also “clean” their weapons, and things like ‘sharpening their sword’, archers could train aim with their bow, prisoners could have a “submissive” animation, as well as the more “high-level” slaves should behave in a more imposing way, “I am the hero-type fortress” for the slaves named “t4.”
They could even make a new class of slave NPCs with different “behavior”, see how this incredible system of slaves is underutilized in the game.
I still dream on a day when I enter my castle and felt “welcomed” finds it alive, moving, organic, and really feel myself creating a community, my community, not a store of mannequins with armor.