I love and enjoy this game but there are things what needs balancing regarding time to kill / time to knock dow. Dunno if this bug or intentional but…
Right now using truncheon deals with AI 3-4 time quicker than standart sword
Let’s take this comparsion
T3 nordheimer fighter
Flawless steel two handed sword (39 dmg) - about 11 -18 hits
Steel truncheon - about 5 hits!
For T1 you can knock them down with just one hit and that’s not all - You can take basic truncheon and knock T3 fighter with basicly same amout of hits (can’t damage them with stone weapons btw)
basicly same goes for tamed thralls - you can storm enemy base - knock out enemy thrals and call it a win.
So please try balance this out imho - weapon compared to truncheon should be more efficient.
Please also consider thrals / pets being active outside of raid window - otherwise they are just nice decorations doing nothing.
And on AI side note - it’s just horrible in general. This stuff needs major rework - When AI can’t hit you it teleports in fron of you and other shenenigans. It is also dumb as hell getting suck / loosing agro out of nowhere.
- corpse disapearing bug is still there