Ummm t3 bearer thrall versus t4?

So my t3 is level 12 and has like 15k + hit points. My t4 is level 17 and has 5,3XX. Surely this is a bug? Because the bearer thrall stats make sense with the tiers until you get to t3 and t4. Then it’s like they got their stats reversed? Thisnis one xbox one btw.

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T1 t2 and t3 all end up with better health on average than named bearers, I’ve even seen some hit 28k. On average tho my bearer t2s and t3s average 20k+, while my t4s usually only average around 5-10k. I believe they have stated this is a bug.

I think it’s a known bug, but right now I don’t have the time to dig through the forums in search of the official confirmation.

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The randomness of the thrall creation stinks. We have fighters that have more accuracy then Dina who is the top archer.

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Yes they really need to remedy the thrall perk acquisition, the way they randomly get perks needs to atleast have some form of structure to it. Fighters should either get better or worse perks for a fighter template, not be able to get the same perks that would be useful for another thrall type and useless for a fighter, this doesnt make the experience fun or risky, it just makes it frustrating and feel stupid.

Maybe when they patch things like this bearer thrall bug they will also address the thrall perk leveling system a little further. Thralls should be randomized as better or worse versions of their class type not be randomized versions of all class types, otherwise you may aswell have no classes on any thralls, no fighters or archers or bearers or cooks or any of that, just have everything as a basic thrall which then gets it’s class determined by the perks it is randomly assigned and generates through leveling up.

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I tottaly agree. No matter it’s a game, i name the pets and the thralls. That means i have a tiny sentimental bond with them. It sounds stupid but i this is how i feel. So i would like less failures to the perk point. Yesterday i was training my Monica Bellucci (a beautiful, gifted berseker :joy::joy::joy:) in level 19 she had over 10.000 hp and really low accuracy. At lvl 20 she got an idiot perk +8 accuracy - 5 vitality and crush all my great expectation for this thrall. I think that nothing good comes from this randomness.

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The negative perk effects are still one of the stupidest things that I have encountered in a leveling/progression system. Honestly it not risk reward, it’s punishment and reward which is terrible game design.

I and many others have voiced this and I am really surprised that it still hasnt been changed or addressed at all.

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We can always non stop complaining :joy::joy::joy:, one day… You never know

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Accuracy can be helpful for fighters you know,… I’ve heard the t4 accuracy perk works for thralls when they hit 40 accuracy but that is only a rumor.

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@Hugo update on this please. This has been an issue since December and multiple updates have happened that coulda easily fixed this issue.

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