I wrote up some potential perk ideas for pets that’re more than just stat boosts, hopefully to make pets seem more special since they can’t really be outfitted with anything. The idea when making these was, generally, that only one of these could be rolled per pet so there wouldn’t pets doing anything too crazy.
Not sure of how long of a list I’m allowed to make on here but I scrounged up a couple that could be nice:
Support Perks:
Armored Escort:
- Inherit 15-20% of your pet’s armor while they’re following you.
Pets | Shalebacks, Rocknoses, Scorpions, Frost Giant Bodyguard(?)
note - frost giants are really only here because of their bodyguard tag
Mellow Presence:
- While your pet is following you, you gain the soothing buff (only if not in extreme temperatures).
Pets | All
Warcry:
- Your pet performs a shout, encouraging all nearby allies (including themselves) and increasing their strength by +5 for 15 seconds. This uses the usual shout / roar animations of pets and takes up a potential attack chance.
Pets | Frost Giant Bodyguard, Crocodiles, Bears, Gorillas, Greater Rocknoses, Shalebacks, Grey Ape / Yetis (?)
note - can’t remember if yetis or apes have shout animations already
Combat Perks (Offense):
Piercing Pinchers:
- Your pet’s melee attack have 25% armor penetration.
Pets | Sand Reapers, Scorpions
Crushing Blows:
- Your pet’s melee attacks shatter the enemy’s armor, inflicting a stack of sunder each hit on top of what it would normally inflict.
Pets | Bears, Elephants, Yetis, Grey Ape, Rocknoses, Rhinos, Shalebacks, Frost Giant Bodyguard, Scorpions
Enhanced Potency:
- Your pet’s poisons are doubly as potent, dealing twice the damage of normal poison.
Pets | Scorpions, Sand Reapers(?), Spiders
note - could be extremely strong on sand reapers
Combat Perks (Defense):
Sturdy Frame:
- Your pet no longer gets staggered by hits.
Pets | All (outside of pets that already don’t get staggered)
Hardy Lungs:
- Your pet is immune to airborne poisons.
Pets | All (outside of undead)
Immovable Object:
- Your pet gains an innate 15% damage mitigation, this cannot be bypassed by armor penetration.
Pets | Frost Giant Bodyguard, Shalebacks, Bears, Elephants, Rhinos, Yetis, Gorillas, Grey Ape, Rocknoses
Pet Specific Perks:
Mountain Top:
- Your Rockslide’s spinning attack will deal 30% more damage per hit in addition to crippling on each hit, but will prefer to use it’s spin more often over other attacks.
Pets | Greater Rocknose
Sting like a Bee:
- Your Greater / Queen Scorpion’s sting attack will have no preparation time and be near instantaneous, in addition to knocking down enemies, but will deal 25% less damage.
Pets | Greater / Queen Scorpion
Ancestral Training:
- Your Greater crocodile can now perform a tail spin attack after a short windup, knocking back and damaging enemies near it.
Pets | Greater crocodiles
If anyone else has some ideas throw em’ out there, I’d really like to see pets gain some sort of function to make them stand out more. Also I’m no good with balance numbers, so pardon if anything is too ridiculous.