This is a thread for making suggestions on the now confirmed, upcoming map transfers.
I’m about in the middle of this as I can be I think. I see pros and con’s to both sides of the debate (I might lean a tiny bit towards the against, but trying to stay neutral in this since the transfers are now a confirmed thing coming). It also sounds like it won’t be here for a few months, so things could very well not be finalized.
So with that, here is how I see it, and my suggestions. I invite others to leave their constructive suggestions here as well.
Pros for Map Transfer
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Allow existing characters people have played with for hundreds, thousands of hours even to continue their story back and forth
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All that hard work of trying to get that very special weapon you RNGed the living crap out of to finally get it, won’t have to be redone from scratch
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As a single player only person, I would benefit and enjoy this more myself.
Cons for Map Transfer
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Pay 2 Win (for once, I will use this term) as it could allow players to hide on Siptah from people who don’t own it, return stronger and bring various advantages with you.
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Exile Veterans can have a major leg up on the content in Siptah, negating a lot of the challenge of it (not to mention the PvP challenge).
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Various imbalance concerns, most of them being related to item transfer
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Story wise, it makes no sense. I realize it’s a video game. But there is no logic to it.
Thus, here is where I would suggest some limitations
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No transfer of items, save for what the character has equipped and/or on the hot-bar
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No Thrall or Pet Transfers
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Limited to time. You can transfer, but you can’t go to other servers for 15 days (thus, causing whatever you have to decay on the other map). Or some other number, just something that makes it so you can’t do it frequently.
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Require various objectives be completed first before being able to transfer to and from. For example, on the Exile Lands, maybe you have to complete the bracelet quest in order to leave the Exile Lands and find yourself in Siptah. Or a new quest, where you escape in one of the portals that have been opening up on Siptah.
Other Suggestions
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Any of the above limitation suggestions (and others) be configurable for Private Servers so Server Owners and Admins can set it how they want to best fit their needs of the server.
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New character cut-scenes and/or backstories for when you transfer so that it makes at least a little bit of sense. Examples:
- You escape the Exile Lands (via portal, or completing the map campaign), but are shipwrecked on Siptah, losing everything but the clothes on your back.
- You escape Siptah via one of the portals that have been opening up all over the Island, and now find yourself in the Exile Lands. You had to flee on short notice, just managing to leave with only what you were carrying. Now trapped, you find that the bracelet you had found yourself with on Siptah is now activated, and trapping you on the island.