I’ve been wanting to give the game another go after being put off by the many bugs on release. Over the last 3 weeks, I’ve given it a solid go and here is what I have found.
These remain. Rubberbanding, non-responsive thralls, teleporting mobs and server crashes persist. Players still die to lag spikes. Maybe some improvement on this score. These problems are not constant and they have increased server populations.
Thralls Falling into Foundations
This has not been fixed. Super irritating bug. Once the thralls are in your foundations, they prevent you from replacing or moving nearby thralls, so you have to choose between pulling up your foundations and not being able to upgrade your base. This happens more frequently as your base becomes larger. There are some tricks to resolve this, but sometimes they don’t work.
The Map Marker Limit
There is still a limit to the number of markers you can add to your map, and on the pc, there is a bug that prevents you from removing old markers. Someone has come up with a clever way to remove markers, but the limit remains.
Furnaces, Wheels, Stopping
Think this might be due to server crashes, but often you return to a furnace or wheel and find it stopped part way through for no reason.
Unable to Hit Archers just after they Equip their Bows
There is a moment after an archer thrall re-equips their bow when they cannot be hit head on.
The Take-All Bug
If you hit Take All (eg. when emptying a fish trap), the Take All button becomes a Drop button and the first item in your inventory is targetted. So, if you try to take all again (eg on the next fish trap), you drop your first item.
Over the 3 weeks I received a number of purge messages in the event log but only one actually occurred from what I can tell. There no longer seems to be a screen message when a purge is occuring.
Most of these were known issues a year ago.
In addition, t4 crafting thralls are much rarer. I saw one in 3 weeks. So, good luck catching up with the long timers on the server!