Was Saga a success?


#1

I have to say I really enjoyed the leveling process and pvping during open world. I think the pvp events were not advertised well enough for people to be involved. I am not here talking about the festival of blood that was one day in white sands next in commons dist etc but rather the fields of slaughter and group/solo events, which were actually usually off limits for all but a few guilds.

I think those festivals of blood should have been in every zone through level caps because I felt we missed out on pvping in places like AA, ymir pass, thunder river etc.

The quest reward for saga was …okay and a bit lack luster at the end. I think the real goal for many people was to get higher level in pvp and this saga server was a chance for people without any lvl 10 pvp characters to achieve that in order to be able to compete on fury after saga end. Unfortunately, those who have already got pvp 10 characters on fury are people who have pvp 10 characters anyway so nothing really gained for newbies to pvp from this server experience and many really just gave up after saga quest concluded because of the exclusionary nature of the saga server as a whole to access events and be involved.

The main difference I felt between this saga and last saga was that towards the end of the saga of zath there was a strong community feeling to help everyone achieve the quest and support them through the raiding tiers, the stronger guilds and players supporting those new to the game. I think on the whole this worked and we had a bolster of new members to crom.

I guess we will have to see if the same thing will happen on fury and whether or not the new players to the game and to pvp felt they were really accepted and helped by the pvp community to get involved. We shall wait and see but I do feel that there is a lack of support from pvpers for newbies to achieve lvl 10 and it is about making it impossible for them to get something that they wouldn’t normal have (which is the essence of the saga idea and thats why I have a t6 weapon and so happy with that).

If there is ever another pvp saga I will hope that the devs design it to be more easily accessible for newbies to learn pvping without the help of the pvp community because it does seem there is a sense that it is a closed community. I am not sure how that is done or whether people will be engaged enough to try again. I get the sense that I likely will not as I think it just a community that really is self protective on its elitist nature.

I hope I haven’t been too harsh and maybe I have got it all wrong but it is just how I have come away from saga with a feeling that it was fun up to a point, until selfishness became a common theme and pvp 10’s from fury guild would just prevent anyone getting to the point of a competitive level.

I would like to say thanks to those in the pvp community that did help other non-pvpers to get involved. Those who shared feats, helped people that didn’t know what they were doing etc. Or welcomed non-pros into their guilds and made them feel welcome. And it was a really great experience to see the skill of the fury players, I mean that!

I know the saga is still going but its kinda a graveyard now so share how your feelings are on this saga! Am I talking rubbish:) probably…


#2

I disagree completely.

As I write this i have 30 member online. 150 online was the peak. All were new players. I get tells daily from pvers and rprs that they really enjoyed this saga WAY better then the last one. Alot less stress. The community from Sleves to Sarhal and Midian, Kudra and Eiscreme…khopshef boys were all super welcoming and nice. Not nearly like the toxicity of the PVE saga (at least from my perspective).

Most of the new players have been given a really fun pvp experience here. The new player friendly guild is still 1300 strong. Many had fun learning to siege learning the basics of pvp and now have a pvp equipped toon with some AAs. They builts a t3 city renown 10 in such a short time and battlekeep and had fun doing it!

So from the leader of the guild that has the bulk of the saga members. i would say with a resounding yes…definitely successful. Most want to actually stay on fury. Thats amazing. Certainly says alot about the pvp community and how mature and welcoming they have been…orders of magnitude more so then the pve server.


#3

If anything we can all agree it was a huge financial success


#4

Have you heard that saying “you reap what you sow”, Satetka? I dont condone toxicity off course and sorry it happened to you but considering your behaviour on Crom for several years Im not very suprised.

Anyway, great if you and others stay on Fury when Saga closes it doors. Would be nice with two somewhat active servers in AOC.


#5

For the most part, if I asked someone for help they did, even if they talked trash in global a lot. Some are not welcoming at all and don’t want to help people because they probably fear they might lose their “pro” image they cannot achieve in other games that keep players evenly geared. Skill gap in aoc is huge because it is a hard game to master.

The idea that pvp event areas be spread to several locations is both good and bad. It is bad because people would just be “farming” the events with alts. But…it is what is happening now with having only one going too. Because the same ten players are just farming alts, or random new players clueless of whats going on.

Yesterday I saw a dude in my guild, pvp lvl 5, giving kills to pvp 10 and 8 players so they could win group arena. This is complete cuckold behavior on all parts. Not sure what can be done to fix this though? Mini game grind only thing to do?


#6

Sure, Saga may have given a lot of active players, problem is, Crom has problems now. They hurt their own game while the servers are still divided. There should be 1 server with PvP instance option for every map/location and that would be good. Dividing population hurts the game severely.


#7

well i did alot of sowing on SAGA blood and reaped many friends…soooow