We need server transfers

It may not be the same engine/database but more they just mirror what already has been successful. Sort of like how so many fantasy games have a pike/polearm but never go any further down that line to include bill hooks, halaberds, awl piked, etc.

they do use the same engine, except Rust and 7 days to die that uses Unity.

I don’t pvp against low level players at all. never happened once in my 1100 hours of playtime. If you transfer to a new server there will be other lvl 60 players there too not only low levels. Its important that there are full servers when new players come to the game. If they get to the server browser and find 100’s of servers with 5/40 players that is not good at all. 60% of the launch population is already gone and it been only 1 month.

yes it can be fun to start on a new server, but as I said we are on our 3rd server since launch and its already down to 15/40 players. when we started here 4 days ago it was 37/40.

I am fine with serve transfers if FunCom charges 100 us dollars for it.

I’m with pretty much everyone else on this one. No server Transfers. Cross server raids were one of the top three worst parts of Ark.

Why are you having to switch servers so often? We’ve been playing on the same official PvP server since the console launch.

I imagine the problem right now is that they overreacted to the initial demand for servers that first week or two and added too many. It would be nice if they could fix this with a server merge but it’s more likely that they will start to deactivate inactive servers until they find a good balance between the number of servers and players.

and yet Ark has 50.000 players online every day. So cant be that bad.

No to server transfer, it takes no time to get to 60 and fully decked out. Restart and enjoy the game or leave, don’t ruin the game for the rest.

Hmmmm… What if server transfers had the following limitations:

1 transfer allowed per 3 month period.
Cost of a transfer is 10$
Upon transfer, all inventory is lost. You start in the desert with no items at all, no clan, and no bases.
You have yellow lotus fever and cannot consume a yellow lotus potion for 1 week after transfer

The idea being you could allow transfers but with such limitations that hinder people server hopping to grief.

I not sold on this idea, but more for a discussion point. What limitations would you all want ri see on server transfers.

Lootepus, did you actually play arc and experience the toxic environment of arc with the transfer system? It’s nothing more then another weapon in the trolls arsenal nothing more. You also claim your bored because you need more pvp but refuse to join a private server designed around fast paced pvp. The options are there for you and your group, don’t cry for changes based on your narrow point of view and stubbornness.

Quality and Quantity are not mutually exclusive.

Example: Brittney Spears has one of the most listened to songs of all time. Does that also mean that it is one of the highest quality songs of all time?

No.

I think Ark’s success and staying power hinges more on the fact that up until the last year or so it had relatively little to no competition. There were a few other Survival Games out there but they were published by much smaller studios and lacked the quality, scope, or Continued content support that Ark brings to the table.

If 2-3 years from now Ark is still running 50K Concurrent players in a post Triple A Survival Title world then your argument might carry some weight. As for now it is simply correlation and correlation without causation isn’t evidence, it’s observation.

im mostly concerned about low server population, and when server is low on population then boredom will be the natural result of that. My clan mates wont play on a private server. As I said I have played on 7 different servers, build huge bases and mined millions of rocks. There is a limit for everyone how many times you can stomach that process.

If you cant bring any resources with you when you transfer and they limit how many times you can transfer in a certain time frame I don’t see any problems with it.

OMG…this is ridiculous at best. LMAO!! No Server Transfers.

Idea 1) People complain that you can level too fast in this game…like 2-4 days max. So getting level 60 and gear is not an issue. Join up with a clan that already has a base or build your new one. Ahhhh…but thhheeee grrriiinnnd…again! By the Nine! Fug Sakes.

Idea 2) Make YOUR own server with YOUR own rules and fire that puppy up on your router and get people to join. Keep your server going and be happy. Win Win. You just had a Server Transfer of your own doing without adding a fug saking code base and griefer/troll paradise on the rest of us whom play this game in relaxing fun.

PC for Server. Just look up ASUS RoG G55VW Laptop (or similar specs…or any ASUS RoG Laptop for that matter). It is a grunty beast that runs ARK/CE flawless. You can buy them new/used/refurbished for $1,100 USD and they are ready for gaming servers out of the box.

Peace

Over my dead body

It happened at preview and it was bond to happen again… they reduced the number of servers and they maxed out… they had to add more servers and now people are not playing. Soon they will consolidate the servers again. Now if they do close your server you should have a chance to move your character. I’m hoping that after the bugs are fixed servers will populate. I would never want to see transfers become a thing.

Maybe as an option on spec servers but i think more they can put the work on a good way ro mernge server in a good way so you dont loose youre work.

You can’t merger servers and expect to keep your work. Too many people like to build in the same general area leading to problems.

Probebly not but if its buildings on the same plase one of hte clans gets the building block in a post box or somthing.

So you really want me and a few friends to be able to teleport around and empty every official server in our region?

Good idea to keep the game alive… lol.

This. Also required for really good private servers is a Solid/Involved GM that will just make things happen ‘naturally’ in the world then give everyone (or someone) a clue to go investigate this or that. Naturally players want things to do…frees the mind and keeps things interesting. This is what RP is all about…and players eat this up by the mountains full. This is what good Private Servers do well. (Griefers are squashed really fast in this environment as well)

Simply need a really stable platform to keep all this going so the ‘Engine’ does not interfere too much with the enjoyment.