1 - AI fixes. What i mean by this? Well having thralls on “Guarding” is bad. Very often they start moving away from the origination point. I found thralls on the other side of the map on Siptah(i am on the West side), found thralls that were way over the eastern side of The Tower(Middle area).
The thralls just attack a random Animal and forget to come back, then the Next Animal spawn and he goes away even further( happends mostly with rhinos as they Kick ur thrall away from the guarding point). All is solved After a Server restart but still we cannot ask for a Server restart each time the thralls feel like having a Siptah Trip.
2 - The decaying on certain consumable Items, specially Religion items/Fish/Bugs/Meat. Currently certain Items just dissapear on pick up, when you store them in boxes or even in preservation boxes. Take a stack of any meat and start moving it inside your inventory, you will notice that with each movement you loose 1 meat. Where it goes? I do not know.
3 - Eggplant boss (Kyrylidan, i butchered bis name). When he spawns the thralls act like they seen GOD.
When the BOSS spawns during the Maelstrom my thralls just do nothing, they stare at the sky and do not move a inch. I have to pick them up and move them close to the boss spawn point. Once i move them they Resume attacking the boss.
ALTHOUGH, you said 3 things…i have to write the 4th also…this only affects Siptah. Here we go…
4 - Fix in the empty chests you find in Vaults, previously i Had this issue only with 2 vaults. The gremlin one in the South part of map and the Drowned vault in the northern part of map. Unfortunately in the past month it happend to find the “sigil chest” empty in every single Vault.
There are more things to be said in regards to fixing bugs, i Think 3 things are not enough.