Being completely honest, I don’t like other survival games. Tried them and, not my cup of cake. Not one bit. Conan Exiles is the only one that not only I like, but I got addicted to.
And after adding mods as well… boy, the crafting has sky rocketed to entire new levels. I got crafting on crafting out of crafting into crafting.
The crafting time of pieces was not a huge issue, but I will be honest, I felt zero accomplishment with it. Only encumbrance. I felt accomplishment from having to climb mountains through rockbiters or what they are called to mine iron, caves and gas lakes to mine brimstone, then tar and ichor and the list goes on. All that work to make the materials for even a brick. And then having all the bricks, wood shafts, iron reinforcements, to allow for that foundation to be built. THAT was the sense of accomplishment. The entire journey to make it possible in the first place.
Whether I have those extra 5 seconds to make the foundation or see it right away makes little difference. I spent literally hours to be able to get to this step in the first place. So no, I don’t need it.
As for the immersion, this I can be ok with as an opinion.
For immersion reasons I can see there is a valid point to it.
Nothing to do with crafting though, there is so much crafting I enjoy as it is, that a building piece being crafted is literally the last thing I care about.
I mentioned the crafting time more however to respond to people saying it takes longer now. LOL. This is objectively not possible.
A solution to make everyone happy could be a timer on the pieces we lay down. As in, allow us to go ahead with the new system and place the pieces, but the pieces take the same time as before, in order of placement, to be finalized and hence built. They could be desaturated, or some other shade, to show that the remaining pieces you placed are the layout, you put the materials into it, and now it is being built.
This could also add better balance to PvP, instead of walls just appearing from thin air constantly.
Nothing wrong with the system though, and this is one aspect of many. And honestly, I really don’t care either way. But for some to say the new way is slower is just being haters at that point really. Thats my take on it.
This has taken not steps, but giant strides forward. And some small things that can be nitpicked on are really not even that important, but hey, one can make a mod for them I am sure, and if people ask for adding to the system things that work without just saying “this system is bad”, then maybe we might get these additions. Who knows.
edit:
its magically appearing either way. Those 5 seconds are not what made all the time needed to craft the foundation. It takes like 10 mins for a single foundation (unless you have many stations, which is also an accomplishment to see how fast materials are built).
As for the pre-crafting option, for sharing pieces with others, I mentioned an idea how to add this right after that same post.
Just allow us to “build into” a container. Same as now in other words, just point to a container and start adding the pieces. Someone else can pick them up or have them ready for later. The system only needs now to add a check to how many of said item exist in your inventory, if true and item exists, no materials need and placed right away regardless.
Again, the system is way better. Improving small things it has here and there that one can complain over goes into what I initially said, that it can be indeed improved and of course its not perfect. Far from it. I mean, if I was making a building system I would go a very different direction period that is not similar to this or the old mechanic, but saying “I have a great idea” is not adding anything to the conversation. Seeing what aspects can be improved from an already superior building method in an existing game is indeed something we can do however.