Technically, yes. Because things are slowly changing where the effort to make lights work well under GTX modes can be easily answered with RTX modes. Iām saying this from a software perspective as much as possible.
The RTX 3070 is equivalent to a PS5, hardware wise.
If youāre not seeing lots of lights with RTX, the limitation is indeed software. āEverybodyā hasnāt switched over to RTX, of course, so I expect this to factor in to it.
You see, Iām not naming one by pointing out the backend to improve first. The hanging braziers (at an angle) work pretty well. I only needed 4 of them compared to a torch on every other wall.
Itās not the light the effects FPS, for that there is a few graphics settings in game. The more flame animations you have the more it effects your GPUs ability to render the scene quickly.
Under a GTX rasterization process, yes. With RTX, the scene can rez in O(1). It canāt be said that way for GTX. Because GTX requires variable amount of passes to render the scene. āSpritesā used to be a hardware only operation.
Although you have a dev reply that overpass anything else. I will share my way of lighting my bases on official gaming.
I use the standard standing torch, not even the reinforced one. Just a few of them in some corners of my building are enough to give all the light i need in my base and out of it. The best part is that they stay hidden behind my benches and they still illuminate the whole room.
Personally I use witchfire. As I like my bases to not be lit up so much that I can see them from space, I tend to use no more than a dozen, even on big builds
Amunet performed some very extensive tests a couple years ago and debunks several misconceptions commonly floating around:
Performance tests show no difference between āanimated flamesā and non animated radium lights. The exception seems to be the witchfire torch which seemed to be a little lighter on the client side FPS.
You can dye the radium lights to suit your need. Just need them darker toss gray on there, cimmerian blue is a nice one. Use any of the vivid colors for a bright color wash. yes I have played around with the radium lights a lot
I try to keep my keep fps to minimum animated flames always costs me fps.