What was a Promising Thrall, turned to crap thanks to the perks

What’'s funny is also the descriptions for both those perks. Both talk about Gaining/Losing Bulk.

I can respect your opinion, but let’s just say you and I have a different definition of what qualifies as a “crap” thrall. Best of RNG luck in the future.

May be we need an option to cancel the perk, go back to previous perk and start leveling again.

You do not like level 15 perk? cancel the perk, thrall go back to level 10 and you start again leveling hopping for a better perk.

Good solution, no?

Literally all but 1 of the thralls I’ve had, have rolled 2/3 perks in survival. Survival should be replaced with an encumbrance perk that gives extra slots in their inventory.

I think this is a good idea in theory, although for balancing I think it should be the option to reset to 0. Very good idea nevertheless

Not punishing? lol I have had a thrall get expert survivalist at level 10, which is -strength and +survival, then resourceful skulker at 15 thats more -strength and +survival, followed by eagle eyed which is +accuracy. This was not for an archer thrall mind you, a what would be melee fighter that ended up being terrible at melee combat because of the terrible perks. If it wasn’t for all the - to strength I wouldnt have been as upset by it, but the fact that it actually made him do less melee damage by leveling him up is what frustrated me.

You can’t tell someone something like “that isn’t punishing”, especially when it is a subjective thing that you have no right to dictate on how others should be made to feel by it. The system can actively harm what you want your thrall to turn out as, I’ll say that again to make sure it sinks in properly, it doesnt just make it tricky or have the potential to give you weak bonuses, it downright has the potential to NEGATIVELY affect your thrall. Thats the bottom line, I am fine with an archer getting melee or a fighter getting survival and accuracy, it can be quirky and make things interesting, but allowing the system to give you negative perks is just stupid and indeed has the potential to make the player feel punished. Whether you like it or not, me and many others feel it is punishing and a bit of a slap in the face to spend time leveling a thrall only for the leveling system itself to screw you over… Not just give them incorrect perks, or small underwhelming bonuses, no it can actually diminish your thralls potential by SUBTRACTING from certain stats. Heck it’s not even the same as having the thrall die while trying to level them or something like that, you can do everything right be careful and the very system you are forced to use can still give you the middle finger.

Now you may be a sucker for punishment and don’t see this as a frustrating thing but I think I can speak for many people who truly feel demotivated to level thralls at all because of this potential. This is one of the main reasons I am not currently playing Conan, and if I do play again in the future it will be on single player or PVE to mess with building, I was before an active PVP player that got really into the game, but now I would rather avoid anything that you need to focus on leveling thralls, I’d rather have me thralls just be there for aesthetics now, I’m done with getting screwed over by a system like that and made to feel like I am wasting my time, and just to make sure once again that you understand I don’t find grinding for RNG a waste of time, but most systems use RNG as a way to give you things you may not desire and make things you do desire more rare, not have the potential to actually harm progress, it’s like if when playing an rpg killing a boss could either drop good loot, drop bad loot or remove and delete all the items in your inventory. It’s just stupid…

Again it is RNG.
You always get one - and one +, or two + +, or just one +. Yes it maybe affected negatively in some but gain on the other hand. They all could be good for something. Less strength, more survival and accuracy, sounds like to me a good Thrall with bow and arrow for base defence. You right I would may not take him out boss farming but still, he is not useless.
You never end up with all negative perks all across aboard, so your logic as boss loot bad, good or even delete items in your inventory is just straight up ludicrous.
Sounds like to me you quit the game because it didn’t go your way and you still pissed off about, if you don’t play Conan anymore why are you trying to speed your negativity??
I don’t take any suggestions or opinions seriously from someone who is not actively playing the game. Sorry
PS: you still entitled to your opinion tho.

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I play the game actively & I underline Hobo’s view word by word. More to say seems senseless.

Just for the record, there are 40 points to gain on levels alone. Any thrall gaining +30 something on those and getting a perk with -3 aint bad. Dont get why some cant see the whole picture.

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RNG can also mean you get +1, +2, +3, +4 etc. it doesnt have to include negatives at all, that all comes down to how you wish to develop the boundaries and range of said RNG, so that argument is a bit invalid.

I will agree that because there are no negative only outcomes, and that a thrall will always get some positives, that my boss loot statement isnt 100% accurate. A more accurate statement would have been good loot, bad loot or a chance of either of the two along with losing some of your current loot, still not a whole lot better is it XD, but atleast now it’s more accurate to the situation so there you go.

Also spreading negativity? so by displaying my unhappiness with a game system and lobbying for it to change to something more palatable, I am spreading negatively? This is the same logic a dictatorship would hold that deems any criticism towards things they believe in as some kind of thought crime. The whole point of these forums is to discuss things we like and dislike so as to provide feedback to funcom on how to continue developing the game no? would you rather this just be a sort of echo chamber instead?

Also you can believe what you want about why I stopped playing, if it makes it easier for you to understand this by trivializing my reasoning and game experience and chalking it down to I got upset about game mechanic and so stopped playing out of some kind of spite then go ahead. However more reasonable individuals would have picked up on how I stated how de-motivating I felt the new leveling system to be, I stopped playing because I mostly played PvP, PvP is pretty focused on thralling in order to compete, I found the thrall leveling system to not be enjoyable, so I decided to give Conan a break. Another thing I stated was that I may still play but that would consist of the aesthetic base building part of the game and not the actuall PVP multiplayer aspect which I once loved so much about the game.

Finally hopefully Funcom doesnt hold your same sentiment towards people who stop playing the game, as being ignorant enough to not find any value in the opinions of people who stop enjoying something so that you never have to hold certain developments to any kind of scrutiny is the death knell of any game. It’s that kind of attitude that kills communities, if you never allow yourself to engage and find value in the opinions of people who disagree with you or hold differing opinions then you will never really grow mentally or evolve your own opinions in a positive manner. A lot can be learnt from something like this especially for Funcom, if they were smart they would assess what makes certain players leave and weigh that against the growth of the player base, obviously the goal of a dev team is to grow and retain as many players as they can, but ofcourse you can’t please anyone. Sometimes it’s good to stick to your guns and others it’s good to swallow ones pride and embrace the criticism of an opposing opinion.

I am beginning to take your opinion a lot less seriously myself, however this is not based on some blanket and ignorant reasoning like being an active player or not, rather I base my opinion of you based on my experience of your conduct here and the types of arguments you have put forth. Ofcourse just like you said this doesnt remove your entitlement to those opinions :man_shrugging:

:scream:

Welcome to video games post 2005?

It’s become a staple of video games to have a RNG * RNG * RNG * RNG system because it’s easier to make than actual content.

Donde se consigue ?

My personal opinion, as I stated, you loose all your entitlements to form an opinion if you stop playing a game. That’s just me. This is how I work.
I switched from Division several months ago to Conan, since than I stopped commenting on all social platforms associated to the game. I stopped playing, why would I form an opinion, a lot changed since.
Again that’s how I work.
I also said you still entitled to your opinion, however I can’t see any value in it because you stopped playing the game.
That’s how I work.

That’s not how dictatorship works. I lived under dictatorship and I can promise you that it’s far far worst than as the way I work.

I have actually on several occassions had lvl 20 thralls that on all 3 perks have a negative outcome. Such as lvl 10 +3 vit -5 str, lvl 15 +3 agi -5 acc, level 20 +3 acc -5 vit this ends with a -6 attribute change.

Since the May 5 update, I have not received a thral perk above +5, and the norm for me seems to be a net gain of +6 for a lvl 20 thrall. All of my new thralls are the opposite of thier description ie. fighters are now archers and archers are now fighters. It’s funny to see a Named fighter with 7 str and 45 acc.

I really don’t lose sleep over repurposing thralls, however, it does seem odd that this is the new norm now.

Take Perks in Fallout, yes a lot of negative side effects, but you can see exactly what those are before you get them. say a 10% melee damage increase at the cost of -10% Ranged weapon accuracy, That’s perfectly fine for two reasons

  1. You can see what exactly you’re going to get
  2. You can choose not to get or to get it depending if you’re wanting to make a melee focused character or not

Let’s take that example and follow it into Conan Exiles. Imagine you leveled your’re leveling your thrall up to level 10 And you were training him to be a Ranged fighter build wise And the Crappy RNG gives you that same perk i said above. 10% more Str 10% less Ranged Damage.

It’s a waste, of players time, and does not reward the player at all! Yes the Perks should be random still. But there’s room for much improvement! Fighters should not at all be getting perks related to Archery/range combat regardless if it’s a negative or a bonus applied No Fighter needs a 8+ Accuracy Perk, 5- Vitaility, None at all! One of my archers would love that. But a Fighter? Makes no sense.

So it’s a waste of a perfectly good perk lot, especially so if the second perk out of the three literally cancels out the first perk. Meanwhile my archers will keep getting perks related to Fighting in hand to hand.

I think Baldur’s Gate got it right with followers, the player determined where each earned point was distributed. It would be cool to have something like that in this game.

It works better in a system where each follower is an irreplaceable individual. you pretty much have to min-max them. Also, the game system, based on AD&D, supported that sort of character development.

CE thralls are infinite. If we could freely choose how to level them up, they’d all be the best thralls. Archers would max Accuracy, fighters would never raise Accuracy, Survival could as well be removed from thrall stats (even though I actually find survival pretty useful for thralls, especially lower-tier ones), etc.

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Mmmmm I don’t think they’d all be best, It be nice some of RNG was toned down. I’m not saying fully allow 100% choose. But it does need to be toned down, specially if I’m unable to even get 1 “average horse” I’m not even shooting for 100% on 2 stats… just 70-80% on 1 or 2 of them, AND thats proving near impossible ontop of getting right horse color and sex…

Let alone 1 of perks being good. I don’t need a god tier horse…just a decent one. -_-’

Its been 11 or 12 days since Rin died… and I’ve set Thrall timer to 0.1 so it only takes 10second to turn a foal…

still can’t even get a average one. LOL And I’m CHEATING. Which is just **** up.

I havnt even started leveling some of human thralls… Most of t3’s I had leveled, have slowly died off during purges. So busy trying replace travel mount, I havnt been leveling and replacing them. =/

Update. Got the thrall to level 20 and yeah… It’s worse than i thought. He’s third perk is again is just Trash.

Buuuuuuut… the RNG… No Buts. This is lame.

So maxed out he’s this

And Level 15 he was this

Guard Duty on the Stables it is for him.