Why Age of Conan Was Ahead of Its Time – And Why It Still Matters Today

Even if I do believe its naive to even talk about, I agree with this. Best is probably for them to make a crowdfunding model where we pay for the content in advance, if they hit the mark they develop it.

I very much see a model here, somthing, because it is about payment imo, and most likely wont be made without any payment dispite us paying a subscribtion, the game is still at an optional subscribtion model.

Atleast I hope Funcom can provide a choice.

@splitends I will have to tag u here, cus this is a reply to Moriala :slight_smile:
I very much think ~( Expansions ) and Raid tiers are far to big of a ask as it will NOT bring in new players, it will set a need for veterans, which I am sure, that alot of veterans would be absolute happy for, but I think the more general requests has to be more down to earth

Anything from Class tuning to new Classes perhaps World bosses that are actual CE bosses, armors from CE and such - Graphical upscales - propper dx 10 or dx 11 , maybe even 12, small but effective

for them fixing ground textures to abit more modern ground texture would change the game so crazy, the character models are already very cartoonish ; hair is stuff tho. But its OK for now.
But the ground textures are REALLY low poly and that is what makes the game appear aged, especially for new comers

for developers who have to get into developing new zones, instances, mechanics, and such is alot of work if you do not consider trying to get in new players at first :slight_smile:

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