This is something that has bugged me for years now…
LEVEL
NAME
DURABILITY
SPACE
MATERIALS
Level 3
Wooden Box
5,000
20
100 Wood & 12 Twine
Level 20
Cupboard
10,000
45
40 Wood & 7 Iron Reinforcements
Level 20
Large Chest
25,000
45
15 Shaped Wood & 5 Iron Reinforcements
Level 44
Small Crate
250
20
20 Shaped Wood
Level 44
Medium Crate
250
30
30 Shaped Wood
Level 44
Large Crate
500
50
40 Shaped Wood
Why are the crates still so crappy after all of these years?
For comparison…
At level 3 you can make a Campfire with 250 durability & 20 storage, out of stone and twigs.
At level 44 you can make a Small Crate with 250 durability & 20 storage, out of 20 shaped wood.
Why?
Are the creates meant to be a level 44 improvement over the level 20 storage, or are they mean to be low level crappy furniture?
Right now they are high level, crappy furniture.
You also have to take into consideration that the Wooden box, Cupboard and Large Chest can be locked by interacting with them whereas the Small Crate, Medium Crate and Large Crate cannot be locked at all. Thus, while this may not effect official servers as much on private servers it certainly does. The level 20 and lower storage options can be locked preventing other players from accessing them but the level 44 storage options cannot be locked and other players can just open them up and take anything inside making them not only crazy easy to destroy, but not even worth attempting to destroy because you can just click on them and take anything you want that’s inside.
The level 44 crates have never EVER been a storage option for any reason whatsoever. They are purely there for decorative reasons, which makes one wonder WHY you can store things in them at all.
Didn’t they receive an update recently?
With the medium crate becoming larger as a result?
Very unfortunate, but rhyme and reason are not the stoles of the Survival game genre.
This one likewise wonders why Barrels are not storage items.
Hopefully, at some point, if they do decide to tinker with Crates again, they will improve their capacity to be more in line with their resource cost and footprint.
Personally, this one would prefer that they be higher capacity/lower durability options
This is the same kind of mentality that has lead to hardened steal being better than starmetal and obsidian. Lower level items should NOT be better quality than higher level items. That’s not “overthinking”, that common f-ing sense.
Case in point, Barrels are just as much used for shipping and warehouse storage as crates. So why can you not store things in them @Glurin?
Storage crates have f—all to do with weapon tiers.
Good question. Why not?
You clearly are still overthinking the issue.
It’s a crate. A wooden box you can put a bunch of stuff in. That’s it. That is the be all and end all of it’s function. If you want secure storage, you use something else. If you want something that looks prettier, you use something else. If you just want a box to put a bunch of stuff in, you can either use something else or you can use a wooden crate. This isn’t rocket science.
Item levels have everything to do with item levels. You cannot pick and chose WHICH items you want to apply them to and WHICH ones you chose not to apply them to. That’s call hypocrisy.
And you clearly are completely underthinking everything because it doesn’t fit in with what you want. If these items are just for cosmetic purposes, like the barrels, then do not make them storage items. If they are storage items of a higher tier, which they clearly are, they their statistics need to follow suit. This isn’t rocket science. Get over yourself.
Excuse me? What I want? I’m not asking for anything. You’re the one demanding changes over some perceived storage balance issue that is somehow so game-breaking that they should either completely overhaul crates or eliminate their storage capability entirely.
You look at these things and start calculating numbers on durability, cost, storage capacity, real estate, etc. etc. I look at them and say “Oh look. It’s a wooden box I can put stuff in. That’s nice. I can use it to store anything that doesn’t need to be securely locked away.”
I’m the one not doing mathematics because in this particular case, the mathematics don’t really matter.
Yes, what you want. You want to argue because you cannot accept that on a logical level the higher level storage options being of a lower level quality in all metrics does not make any sense at all regardless of facts. You refuse to accept this for other items in the game, such as weapons or tools as clearly pointed out with the case of hardened steel vs. starmetal and obsidian, yet you still continue to argue over the storage options because you just simply refuse to admit that you have no logical reason to support your reasoning.
And no, I never once demanded any changes. I pointed out that there was a clear imbalance. The mathematical data was provided by the OP, not myself. I pointed out the other inbalances such as the inability to actually lock these items where as the lower level storage items can be locked.
But yes, I will look at the logical aspect of the items and their tier levels and when the mathematical calculations do not add up, there is obviously a problem with balancing. The fact that you are still refusing to see that and argue against it is beyond rational understanding. But so be it, have fun with your inballanced high end pieces of garbage.
You’re way off. You’re trying to look at this as a linear tier list of storage options.
But there is no tier list. You’ve got chests, which are more durable and secure. Then you’ve got crates, which can store items but stat wise are more decorative. Then you’ve got vaults, which are suppose to be the ultimate in safe and secure storage.
These are separate categories and they serve different functions. Yes, they all store items, but that’s not unlike saying “this tool is used to build a house”. A hammer is meant for a different job than a saw.
So the vault knowledge which unlocks the crates requires the Large Chest knowledge to be unlocked in order to learn it.
The large chest knowledge which unlocks the large chest and cupboard requires the boxmaker knowledge to learn it.
And the boxmaker knowledge lets you make the wooden box. That’s a pretty freakin linear tier list of storage options. You cannot be more linear than that.
Yes really. You are wrong. You are taking all storage in the entire game and lining it up in one big long list and complaining about anything that isn’t at the very top. That’s not the way it’s designed, and that’s a good thing.
Chests, crates, vaults, workbenches, basically anything you can store things in. These are all separate categories. There is no one single tier list, as far as the game system is concerned.
Yeah you can keep denying the facts all you want. That doesn’t change reality. When you unlock storage option A at level 3, and this is REQUIRED to be unlocked to unlock storage option B at level 20, and this is REQUIRED to be able to unlock storage option C at level 44 that is the literal definition of a linear tier list as defined by the developers of the game. It does not matter how much you live in a fantasy world, those are facts. So again, deny reality all you want, the facts are what the facts are. They have been shown and proven. So once again, get over yourself. Please stop responding and dragging this on any further.
I’m gonna interject here and say you ARE in fact making a mountain out of not even a molehill but an anthill. The wooden crates are the equivalent of the cupboard. A functional decoration item that unlocks as part of the associated chest/vault feats.
Perhaps exactly why they’re functional. They don’t take too much space but you can keep a lot of stuff in them. But I agree, the cost could be cut by 3-4 times at least. In PvP they’re not practical because of small hp and they can’t be locked. I’m not even sure they always costed that much. Think the cost got raised somewhere around Siptah release for some reason
The problem is, their space to storage efficiency is quite low compared to reinforced chests, which are learned at a lower tier.
Make a large or even medium crate.
Fill that same space with reinforced chests.
One offers significantly more storage/footprint.
If crates are going to remain so inefficient, they should be unlocked when one learns the Box Maker feat.
After all, they are only boxes.
In many ways, they are like awnings ( including thatch, but discluding Flotsam, required Lev: 41 and must already know Master Mason and Carpenter Bench), something of minor function at best, that should be easy to make, but is instead gated as higher level content for no discernable reason.