There isnt ALWAYS another answer.
you guys keep making the same argument, that it should be advantageous to the defender, and that it should be possible to defend yourself against big clans.
let me dissect that for a second.
First of all, it already IS an advantage to defend yourself. you can just put walls inside your base that blocks off doors or foundation blocks as you get raided, because you yourself can remove it afterwards.
Second of all:
Most times you get raided it wont be you, a small group, vs them, a big group. most people arent more than 5 people, where the norm is 3-4 guys.
theres literally no point in making an argument that is “what if its a large group vs a small?” because thats a very unlikely scenario. it can happen, but its unlikely. if your 3 man group gets attacked by a 5 man group, thats definitly doable to win in PVP. but you know what? this is also why the game has thralls. you should USE them. get archer thralls, get warrior thralls.
And Thirdly: it already IS a disadvantage to raid, for the most part what you get is not worth what you blew on the raid.
2 days ago i had a fancy raid vs another group. it was 3v3. they had made a pretty good base i give them that, but the fight was fair due to numbers if they wanted to come out. we could only attack from one side due to them building inside a narrow tube between the middle land and the highland. they had god bubble up so we couldnt use a god.
we could ONLY put down explosives jars. but heres the thing, the tube was narrow, and we couldnt put down enough jars to explode the entire tier 3 door down in one go. so they would repair after each attempt.
they didnt even bother to run out because they knew, in the end, repairing their wall was much cheaper than us blowing more bombs. they could also put out fires from their side by using water orbs, which apparently goes through walls.
so tell me, how the hell does this repairing walls, NOT break pvp? we came for pvp, we got nothing.
you say it must be advantageous to defend but it already is. its super expensive to raid, and its super easy to place more blocks inside your own base or walls that you can tare down when your raiders are gone. you have archer thralls, warrior thralls. you have all possible ways to defend yourself.
yet you plebs keep making the same silly argument. hurr dee durr, large groups vs small. yea im sorry small groups will probably lose vs a large group, but that would happen in any given pvp game. lets talk about whats MOST LIKELY going to happen? thats a group of 2-5 being raided by 2-5 other guys. they might be 1 or 2 more than you but thats still defendable.
in most cases the raiders that have numbers made an alliance so they arent actually even 5 or 6 guys, but you know what? YOU could make an alliance as well. call friends for help.
DO something rather than thinking that sitting in your base with a repair hammer like a coward is the only way forward.
PVP servers should have PVP. and this repair Bulls**t does NOT encourage PVP.
but you know what. if you face off against a silent legion armor guy while you use cloth and a stone spear, you are most likely going to lose. you are out gunned. why should you suddenly expect to win when you are 1 person in a house vs 10 people? Defenders do have chances, but this is absurd.
its already plenty balanced without repairing walls that are being damaged. on pvp servers, dont play alone, and if you do (like i do) then play in an alliance that helps out each other, like i, again do. being outmanned by enemies doesnt mean that you lose, but it doesnt put you at an advantage either. but maybe that evens out the odds that you have defender thralls and can block doors with walls?
you dont need repair walls as well during damage.