Yesterday, several people from different clans who was a part of a big raid decided to leave the game. Why? Let me tell you what happened.
We have a clan on our server that does not fight, only raid offline people naked and run back to their base. They have settled inside the Deseter’s Gutter - it’s a huge tower with 2 ground enterences that have a size a bit larger than human, and 4 enterences above them that’s even smaller. Middle place is completly walled off and can be entered only from two sides. What they did is completly filled both 2 enterences with foundations, leaving only small passage of doors to go in.
Only one of them were online (they always have a guy who sits in base during raid time with lots of repair items). We destroyed outted part of the base, and he run to deffend it - one man with the hammer and parts against united group of different clans. So, we started blowing the doors… only to find out that new ones appeared behind us. Here, let me draw you a shematic:
HE |Door| WE |Door he just put behind our back| |another door he just put behind our back|
So the guy is standing perfectly safe behind the door, but are able to put more dors, locking us inside just because building system allows him to place stuff nearby without having any vision on place where he puts it! What kind of bullcrap is this?
We keep blowing doors, he puts new ones in same second when old ones disappear, so we have to blow them again and again. To counter that we had to make full hp builds and wear silent legion so we can stand right there and endure bomb explosion, to block that place from building new doors. Eventually all dors blown, we in the central chamber.
What we see there is huge wall of foundations up to the top, around 15 or 20 floors. And cabin attached to the celling - spikes everywhere so you can’t climb, you can’t summon a god because tower blocks it (and he has shield anyway), it you throw grenades into celling - he instantly repairs it with the hammer. We started blowing up trough his stars to the top - he placed new foundations trough the walls all around us, and was even able to repair stuff trough the walls too. Eventually lower foundations crumbled, but upper remain and don’t fall because they are attached to the tower’s walls, so you can never bring down that structure. After wasting 500 bombs we had to go back because we run out of snapping points, and he just kept repairing the upper foundations. But if we even reached the top, what would we do? He already removed ladder, leading to his hanging cabin. There is zero snapping points for jars, i tried to climb there. Grenades? Instant repairs. and since mats barely cost anything - he could keep it up for several raid times, they have huge supply of pars on top of that thing.
So, who wins - united team of clans with 500 jars and 500 grenades, or one naked guy with repair hammer and parts stock? We never had a chance. And many people after this raid figured out simple thing: what if there were several people deffending, and at least few of them were actual fighters, dropping on our heads over and over again while we spent hours or blowing those foundation walls? The answer is simple - if even one noob can easily deffend without any weapons at all, any kind of strong clan would not even let us go so far as we did.
So people left. They don’t see a reason to play the game where one guy with zero skill can be literally invincible due to cheesy mechanics this game allows to use. There is literally no way of getting him out of that shell. What’s the point of playing a pvp game when such a huge exploits exist, giving the ultimate advantage?
Funcom, please, tell me, are we out of early acsess yet?
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This towers (there are several across the map) exist almost from the start. Why half of them are closed for building, but yet you allow people to build in places like that? Why there is no building block in places like this, and also under the bridges, where you also can build an unraidable base?
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You had year of early acsess to add some kind of raiding block to this game, not allowing people to build or repair when their sturctures took damage recently. You know why nobody raids with trebuche now? Because few hammer swings nullifying all your efforts. You know why people raid mostly new players? Because there is no way to get pass trough repairs and new block spam. Especially if they can be put trough the walls, when deffender in completly safe. And the god shields not making task easier, because they block boulders and grenades.
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Why foundations can even be placed (and not falling) if all 4 of their legs not touching ground? This simple change would prevent most of this cheesy under-celling nests that can’t be reached by any kind of explosives or gods.
Yet i read about your future plans and… there is NOT A SINGLE WORD ABOUT RAIDING SYSTEM? Seriously? You waste your time on implementing pet mechanics when people massivly leaving servers because of unraidable bases? When people can exploit so much that they becoming invincible in the pvp game? Can we finally get a clear answer about feature that should be already complete, if you concider your game as 1.0 version? We don’t relly care about all those list of future updates as long as such a giant holes in ballance exist! Please, FIX THE CORE OF YOUR GAME FIRST! And i am sorry if this sounds rude or anything, but we all here feel really disappointed about how easily players can abuse op mechanics in this game, and yet developers being completly silent about the matter, like they don’t know what’s going on, or just do not care… Can you at least explain why you allow such things to even exist? I doubt i am the first one who reporting something like this. So… why?