Why change the mechanics of fight? SLOW-MOTION fight

Is this feedback coming from watching footage/streams, or did you already test it for yourself on the TestLive servers?

We are aware that it will take a bit of getting used to, but the team is positive that the changes will feel better for combat once players have tested it for a little bit.

We might, of course, be mistaken, and the majority feels otherwise. So please make sure to indeed test for a bit and then share your thoughts and reasoning with us :slight_smile: