Just wanted to say that I appreciate you. 6436 will live on. Thanks for all the times you hooked me up with stuff. It was a great server. At least I won’t have to refresh anymore. I’ll probably take a break. It’s funny timing honestly. I’m selling my house in RL. Kind of glad this is happening. Forces me to pack it up in game.
I was underr the impression that all you would have when the transfer occurred was ttwo thralls and a mount and whatever they can carry. Where does Funcom say all thrallls placed in the world come with you? If I place say, ten bearers and ten camels would all of them pop up wherever I wind up, along with whatever others I might have?
Where can we find a definitive answer?
I’m thinking of dropping the game entirely if I lose all the work I’m put into it and am forced to be a refugee with only what I can carry out of the disaster.
Hope it goes well. CE will still be there should you ever want to play again.
Debating if I want to drop $300’ish or more to continue playing a game that I’ve already played for 8 years as there’s nothing else that interests me that would require such a video card.
We shall see.
The reason people are thinking that migration will include all of your followers (with a proviso, I’ll explain further down) is because that is how Server Transfer was working this time around (for the brief period it was working). The way it works, from what others have said, is that you get to the other side with mount and main follower. Then you place down a foundation (or start a new base at your intended location) and can then place your other followers from the follower list. Obviously, this is assuming everything works as intended - but this does at least appear to be the way they intend migration to work.
One key point for followers though is the point copied below about clans - you may need to use trading posts to sort out who owns what:
The best option for Isle of Siptah players is to prepare for the UE5 update by dismantling their bases and depositing the materials in the inventories of their followers prior to the Official server downtime on May 4th, 15:00 UTC. If they are in a clan, it is recommended they leave the clan and use the thrall and pet trading posts to transfer ownership of followers to their individual characters. Once the update to UE5 happens, they will be moved to an Exiled Lands server, along with their followers, at which point they can make their way back to the Isle of Siptah to rebuild.
Beat me to it. Nice summary and that’s exactly how it worked for me when I transferred before the transfers were disabled.
Though I didn’t try transferring with thralls actually following me at the time. I’m not sure how those would be treated.
My machine can handle it, but I am also thinking about calling it quits. Thinking this is the perfect way to stop playing. My bases are gone, maybe it’s time to just put my favorite 200 items in my inventory and sleep on the beach.
Where are thesee thrall cages where buying and selling occur? I haven’t found any on Siptah.
You have to unlock the knowledge (at the section where wheel of pain etc. is located) then craft them with the hammer (for marginal costs)
It is a feat that you unlock, check Knowledge tab. Once learned, you can place them down, put pet/thrall on them and sell them to a former clanmate for ownership.
You only need to do this to lower your follower count and transfer ownership to a solo, former clanmate.
Those two folks beat me to it. Nothing I can add.
Did you grt it figured out?
You have a lot to pack up!
Also gilt die Zusammenlegung nur für siptah?
That seems like what a lot of people are doing right now.
I was logging onto all of the Siptah servers to make sure I didn’t have any forgotten characters to interfere when servers merge. And there was a lot of people online, all doing the same thing.
They were buying as many camels as possible in order to move as much of their stuff with them. ![]()
That is in no way fair compensation for 5 years of lost work on just my Siptah server, plus losing my location and public tranport system that I’ve maintained all these years since Age of Sorcery. ![]()