I realize they are now proximity based, but how do you choose which thrall is being considered?
I.E. I have two alchemists in the same area with 6 alchemy crafting stations. In the single square at the top of the workbench panel (of all 6 stations) it just has the same thrall and his one bonus.
how do I get the other thralls bonus to appear? or, how do I change which thrall is in the workbench “tile” at the top of the panel.
physically placing them at the stations doesn’t change anything. they just walk away from it anyway.
If you have all 3 blacksmiths, for instance, you will get that choice. Or an armorer and tanner on the tanner’s table. More so choices in specialty and as Teng points out, whichever you placed first is the default.
The best you can do is physically place your preferred thrall crafter at a station to give the illusion that this is their task.
Cook’s no longer offer specialty recipes based on faction/name anymore. Armorers and Tanners offer the same recipes on a tanner’s table except that a tanner provides speed in addition. Really, there’s isn’t much uniqueness except for their models.
I’m sick and tired of them dumbing the game down like this. Different thralls should provide MORE uniqueness, not LESS. Variety is the spice of life and right now Conan Exiles is more like a dirt sandwich.