Probably not the first time it’s been up, but healing in this game completely sucks.
I’m talking more in the early game than anything else. It’s annoying as hell that you cannot create your own bandages until you are level 25. That seems just a bit ridiculous to me.
The main problem with the early game is that you are required to eat food to recover. And the effect doesn’t stack, or at least increase the duration. So you have to eat something, sit and wait for the regen to finish, eat something else, wait for the regen to finish, eat something else.
If nothing else, can you at least let the duration of the regen be increased by eating more food?
So if I eat a piece of cooked Feral Flesh, it gives HP regen for 10 seconds. If I eat 3-4 that should push to 30-40 seconds so I can just eat a couple and not have to micromanage it.
It’s like the biggest flaw Conan has, to me.
We really need a better way for healing to be done in the early stages of the game. Either a lesser healing wraps that doesn’t heal as much, but can be crafted at around level 5 or 10. Lowbies have access to Aloe, surely we can make some rough healing bandages at that point.
On this subject, passive hp regen is currently in the game as a perk. You need a 30 Vitality for this. I’m not sure offhand how much HP regen this is.
However, I think we also need a way to passively heal without unlocking this. And only when in the safety of our base. Something that would be largely useless if you attempted it’s use in a combat situation.
Essentially, 1 HP/sec. I’m level 17 now with 224 HP, that’d be 224 seconds, so more than 3 minutes to fully recover HP. But it would be a huge help to low level players who take damage from the NPCs and enemies, to go with eating to restore HP.
I think it would be far less of the annoyance it currently is.