Ideally, a lot of fixes should be made based around the “hands” system, that seems to be in place here.
Dragging Thralls through Water
–Why can’t you simply tie the end of the bindings to your “belt/waist” to drag them, freeing up hands so you can swim with them instead of building bridges.
–These need to be reworked completely. After applying a bandage and tying it off, you should be able to move and regen. It’s utterly insane that you have to stand in place for them to work and completely unrealistic. Same with having to completely take off shield and weapons in order to even apply them.
We need a Combat Bandage, that takes up 1H and basically acts as a pressure/compression bandage, holding it over the wound with a slow healing regen for a minute or so per bandage. More importantly, you can move while doing this, no reason you shouldn’t be able to.
- Light Sources
–Seems beyond time that we need a waist slot for accessories. You could equip the Thrall Binding there, as listed above, to drag them while freeing your hands. You could also then craft a small lantern to shed some light around you, similar to a torch, but a little weaker, for exploring dark areas without the need to use a torch instead of a shield or weapon.
The animation idea is good for eating, but honestly the cooldown is more worthwhile because you don’t have to strip weapon/shield in mid-fight to cram food in your mouth, which I mean, let’s be honest, seems like it breaks the immersion greatly.
I mean, think about some of the great action scenes out there.
Luke Skywalker fighting Darth Vader in Cloud City. Oh wait…pause father, I need to take a second to chug my blue milk and recover.
any Metal Gear Solid during the finale epic fist-fights. Oops. Pause to let me eat a ration.
The problem at the core is using food as the primary method of healing. Food should logically only be eaten while traveling or at your base/camp. Not for combat.
What we need are more of the drinks that heal, medicinal things like the Aloe. Something you could chug fairly quickly.
But above all, the stopped regen from damage, needs to be killed. Immediately.