Game mode: [Online private, modded]
Type of issue: [Bug]
Server type: [PvE]
Region: [EU]
As soon as you place a thrall that comes with a 100% chance of increase in an attribute, further thralls come with only a 40% chance in that same attribute.
I saw this while placing a bunch of bearers, the first one had a chance of increasing strength of 100%, ALL the following thralls had only 40% in strength.
But the first four bearers all had a 100% chance attribute (one had two attributes with a 100% chance), thus the last one (#5) had 40% in every attribute.
Placing four bearers and getting 100% five times seems to me more buggy than unbelievably lucky.
That the 100% prevents other thralls from getting more than 40% is a bug for sure.
A server-restart fixes this, thralls placed after server restart are not prevented from having attribute increase chances of more than 40%.
Unless one of the new thralls has 100%, then the bug is active until the next server-restart.
And it may(!) be restricted to the type ot thrall. I placed thralls after the server-restart that were OK, but then I placed a bearer and he got 100% in survival, the next bearer got 40%, but another thrall that was not a bearer and which I placed some time later got 70% in survival.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Place thralls (seems to be more prevalent with bearers, at least to me…) until you get one with a 100% chance in an attribute.
- Place more thralls of the same type and look at the attribute in which the first one got the 100%, it will be 40% then.
- Place thralls of that type after server-restart and see that they get normal attribute increase chances, unil a new thrall with 100% appears. Go to 2.