3.0 TESTLIVE FEEDBACK FROM PVP PLAYER REMOVE LOCK ON AND Auto Facing in pvp please read

My bad, it’s been gone for ages. I remembered it being free. Still think instantly switching weapons mid-fight sucks though. Things like healing and switching weapons should attract major punishment imo. As in you’ll get hit, not just lose some stamina.

No, not having controll over stamina should be punished. But right now, you aint even getting that punished anymore for stamming out. Before the stamina change, you actually was grey for a while, and had to wait for your stam to go from empty to full before been able to using it again. Unwielding weapons is only for momentum and keeping have a more free movement.

No. Taking 5 stam or so isnt the same as the base game dodge 32. No it wasnt punishing lol

I mentioned they shoukd bring bakc the fatigue system in a different feedback post. Maybe go there and agree and push it? Because i do want fatigue to come back

Base game 32? Woot? You dont lose 32 stam in one attack lol. If you combine with dodge sure but thats why I want unwielding back. Because you wont have enough stam to finnish people especially not in 1vX situations.

Agreed. Switching weapons take time and the game should always reflect this .

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No, i am saying dodging was originally costing you 32 stam. Re read

I hate auto facing. I have NEVER used it as a PC player, but occasionally activate it on accident somehow, then I am stuck with it for a few seconds while I jump and roll around trying to cancel it. It’s such a pain. Don’t see why it’s even in the game. Please give me a way to totally, completely remove it from happening so I can forget it exists. The checkmark in settings does not seem to matter.

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Yea this is exactly my fear. I wanted to play a necromancer from the beginning, assuming only 2 zombies following max. Turns out you can have 3-4 of thess things ( or demon monkey) with you? Why wouldnt the pvp meta just be 10 man necro zergs with 30-40 zombies/ demon monkeys? I dont see how this solves anything pvl related. Nerf horse and feroxic daggers just to make the game a zombie zerg fest? Add in the abyssal armor and therea no need to farm mays for kits, people cant loot your armor so the risk / cost of dying is heavily reduced. On top of all that what about server performance? We’ve been in a pvp report/ban/dev wipe meta for months due to over building causing server problems. You mean to tell me 2 clans of 10 people with 70-80 zombies running around isnt going to affect performance? Like…zoinks!

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NEW EDIT POSTED ON REGULAR POST PLEASE READ. It will continue to get edits as i find new things to post about for topic points and even more ideas and problem solving etc

I seen some one say its to help controller… although i play controller only… i use no lock on or auto facing and i do supringly well. Just a lazy excuse of many for players to not play the game but click only … removes skill

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In your videos you do use it a lot tho x)

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Ehh in the Officials Why not? it is in the game. Now when i do arenas and training i refuse to use it as it makes you worse over time. and it needs to go

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Yeah its weird he has used target lock a lot while testing it / givin out feedback - what a weird world we are livin in right?

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I always figured it was more for keyboard players, since we only have 4 directional attacks.

Taking an aspect from the official seems out of character for the game’s design, whereas it is common practice on private servers. Since the game was most likely designed around using lock and faceattacks to begin with, it is a bit unreasonable to ask them to remove it from one type of official server.

While many people like to try to devide the playerbase based on pve or pvp, it is very normal and common to find all walks of life on povp servers as well, not just hardcore pvp players. Roleplayers, builders, etc also like and enjoy playing on pvp servers. I enjoy using the lock on system.

However, I also think funcom should take a note from Vrising, and recycle some servers to be drifferent, Even if it was only 1 server for each time zone. Testing server types and trying them out, is both exciting for the player base and really shouldn’t be such an issue to do. If they don’t retine players or no one really plays them, they could try out other settings.

to recap,
Extra server without lock on sure.
All pvp servers with out lock on, bad.

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My feedack:
Stop nerfing legendary weapons

These weapons must be powerful or have unique advantages, not just a collectable.

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Sure, but then dont say you dont use it lol.

Smell sarcasm here, and yesm. I found it wierd since he says he hates it. And already knows how it works. Better show what you can do without it instead.

Again ill quote myself:

Yeah its weird he has used target lock a lot while testing it / givin out feedback - what a weird world we are livin in right?

Not to mention its part of game, its tool / feature in game that gives adventage so its obvious you have to use it to be competetive vs players that will most likely use ANY tool game provides.

What’s point of your post anyway, does not seem like you have anything to bring to discussion and just trying to troll / taunt.

Obviously it is sarcasm - if you test something you should test even features that you don’t like otherwise your feedback is biased. He shown a lot of clips fighting without target lock as well, again i don’t see what’s your point besides trolling / taunting.