We all know that Funcom is working hard to make Conan Exiles continuously successful. There is still a lot of work to do and we all appreciate the changings and expansions the game experienced in the last months since Release.
But even if there will be new mechanics like the pet system, a settlement system or sorcery at some stage every player will have explored the whole map and everybody will know where to find the things he needs. There will be no big challenge more.
And even if there will be a few more dungeons the players can enter, the thrill of exploration wonāt stay very long. And when mounts will be possible with the incoming improvements to the gameperformance then everybody will say : this map is too small for mounts.
So itās obviously that this game needs more maps to explore, bigger maps, maps the player can choose from and maybe can travel from one to another.
We know the Funcom team wonāt have the time to work on this while there is so much other work as mentioned above.
So I would like to make a suggestion to you Funcom
Write a contest, a competition for new maps, created by players. The Devkit offers all possibilities for this. And award a prize to the winner, chosen by all the members of this and other forums.
I believe this competition will find many participants and it will be an additional advertisement for this promising game.
Excellent idea! There are many talented modders and coders in the community who enjoy Conan Exiles. But to get the kind of map we all hope and desire, it may be necessary for such talented folks to join together (submitting a map as a āteamā rather than an individual project). So I would hope Funcom, should they endorse this idea, would make an accommodation for a āteamā submission as well. But yes, this is a great idea.
It seems a great idea to me! It would give publicity to the game and would expand the possibilities and game life.
If I am not mistaken, Ark did the same and now has a great map started by fans (Ragnarok).
i vote for this as well. And the contest could be ran for 3 month since some people dont have the time to do map as often. And to make it easier the partipant must showcase in a video trailer and have mod map available for those who want to see and poke at it.
Iāll be honest, as much as I enjoy this game, Iāve barely touched it lately except to check out a mod or the new DLC. Granted a large part of that is due to being bored of playing it by myself all the time and frustration with trying to get my server to let me connect with mods on it, but the size of the map is definitely a factor as well. Exploration is a huge part of the appeal of these games for me, and it just feels like Iāve already seen just about everything there is to see in the Exiled Lands.
Meanwhile Iāve been playing on Arkās Ragnarok map pretty much constantly lately, despite its hideous character models, awful character creation options (as hilarious as they can be), lazy character animations, lack of climbing, and the fact that its vanilla building system is hot garbage and even with mods itās infuriating, because thereās just so much stuff to explore. Even in areas I think I know inside and out Iām constantly finding cool new ruins or caves or whatever, and it makes the game so much more fun.
So yeah, Iām definitely in favor of the idea of new maps outside the ācanonā Exiled Lands.
Both Ark Survival and Conan Exiles are built using the Unreal Engine 4, correct? Would it be possible to import a map like Ragnarok into Conan Exiles (with the authorsā permission, of course)? I was just wondering how feasible it would be to combine (how much ātweakingā would be involved). Since Iām not a modder, I do not know. But it makes me wonder about mod possibilities.
ā¦Actually I just thought of a way that a new map could be folded into the gameās āEscape the Exiled Landsā story.
Okay, so thereās a case to be made that the Exiled Lands arenāt part of the Hyborian continent, right? So what if, after you complete the game, build the keystone to remove your bracelet, and leave, rather than erasing your character and starting over you unlock a new landmass that youāve been wrecked on during your journey home. That way you can play there with a leveled-up exile youāve grown attached to, or you could also have the option to start fresh as well if you want.
I would be in favour of this too. In fact, I am hoping that they would allow some mechanic whereby a new map can over-ride the standard map on private servers entirely.
As much as I love the game for what it offers in terms of game-play and sandbox fun, as a role-player the story line plays a bit too single player-centrically for me and after having played the game since EA, I am a bit stale on the Exiled Lands by now. Itās not relevant to the OP so I wonāt go into the details of why I feel this way about the story-line here (and despite this, CE is one of my favourite games in a long time) but I would fully support any 1st or 3rd party content that allow you to swap out maps.
Heck, Iād be ecstatic if I could just get an empty landscape with forest/mountains/jungle or whatever biome with no NPCs/quests/buildings or anything. Iād be more than happy to script my own quest NPCs with Pippi/Mushi and to build the ruins, etc. using the game mechanics/mods for the players on my server.
Iād love to be able to play in open world Hyboria as opposed to the Exiled Lands because it offers so much more scope for making great adventures. In fact, on my server we have decided to set our RP campaign on the Ghulistan/Vendhyan border (you can sort of make the Exiled Lands map work with that and lots of imagination) but if there was a way to make maps that are true sandboxes with nothing but terrain and resource nodes, Iād be one very happy random orange cat.
I know very little about the tech and limitations so I am guessing that maps cannot be infinite due to streaming/bandwidth and other computing resource constraints, but Iād love it if it were possible to stich a custom world together. So, having something like a āworld foundationā into which you can bring maps that others (FunCom or players) release. You may start off with a jungle only (Vendhya!) in your āworld foundationā and then later, if someone releases a snowy world (Asgard!) then you can add that into your āworld foundationā. They would be separate maps in your world, i.e. youād not seamlessly go from one to the other when travelling, but rather, you could use a warp or something to zone from the one to the other map, all in the same persistent world. Maybe that is a bit ambitious, but that feels like something that would allow countless variations to make pretty unique worlds. We can dream, right?
I definitely think any new lands should come in a āworldā of their own. Travel back and forth would be fine (though it shouldnāt necessarily be trivial), and unlocking it by completing the bracelet journey sounds like a cool thing to do. Certain resources only being available on either side (but useful on both) would be cool, too.
I also prefer to think that the Exiled Lands exist outside of the scope of greater Hyboria - like a pocket universe or dimension, its climate and geography doesnāt really fit anywhere (for obvious reasons), and anyway the whole thing is (literally) āa wizard did itā.
Pretty much impossible, since Conan and ARK share nothing.
If a modder would want to do this, they basically have to rebuild everything from the ground up with Conanās assets, so theyāre just making a completely new map anyway, in which case, why not make a completely new mapā¦
Expanding on thisā¦
Maybe that world is slightly different. And there could be multiple that utilize the different mechanics of Conan. And these worlds are ruled by 2 kings, of which you choose your side.
And everyone in there could be from different servers. Each person has there own āroom or Castleā, which is really just a queue for logging into these worlds.
PVPāColiseum type game play where you are a combatant, with loot chests for winners. could be 1v1, 2v2, 3v3, 4v4.
RaidāDaily battles f the opposing lands, with different types of game play, siege, Kidnap the queen, escort the royal family, and eradicate:)
Huntingālarge group hunts of mythical creatures with big mat drops. they would be in doungeons, with platfor type game play to get there before the big āBossā battle.
All three would have a smaller version of the building and farming tied to them to allow you to personalize your small castle area.
The Devkit has everthing to create a new map and at the beginning of the EA JustHorse created a small map and released some explanation videos for map creation.