So I’m noticing a lot of petty clans are still spamming building garbage all over. This is getting old. Building decay will not fix the inherent issue of structure griefing. So, I propose a new system of “claim flags”.
A clan cannot have more than 3 claim flags. Each flag allows land claim for up to a certain wide radius.
Any structure outside of the radius can be claimed / demolished by anyone. Likewise any flag claim except the “prime flag” should be contestable, i.e capture the flag. (however the flag should take some time to capture, like 20 minutes of uninterrupted occupation of its immediate (2 meter) vicinity by an opposing force)
Once a flag is placed it cannot be moved without losing claim.
It takes 20 minutes to claim an area.
Bombs, trebuchets, land mines etc are immune to claim flags.
Flags cannot be placed near the radius of an existing enemy flag. A neutral buffer radius extends just outside the land claim buffer. So every land claim radius is encircled with non claimable land (that is still buildable)
With such a claim system in place (paired with a strict building structure limit) Building spam would be cut down significantly with anyone being able to claim/demolish any building or structure not under a legitimate land claim flag. An added bonus of this feature would also be players being able to design custom flags or banners for their clans. The flag mechanic would also provide more meaningful pvp engagements to capture or defend flag claimed outposts or structures, or even give active players a way to claim abandoned/inactive structures from other clans. Thoughts?