Nah, that’s just how we roll ![]()
For this, the fix was posted in a thread, not sure if it got to the devs though as it was posted AFTER customer support already handled the ticket ![]()
@Pliskin just in case it helps save time tracking it down, I’ll post it again, but the jest of it is that the spawned arrow isn’t assigned to a character so later on stats cannot be looked up on it since it relies on them having multipliers etc.
Here are the illustrations from back then ![]()

