Game mode: Online private Type of issue: Bug | Performance Server type: PvP | PvE] Region: UK
When fighting the AI they do not aggro, and if they do its sporadically. The thralls are not attacking either and are getting lost/teleporting/stuck.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
Fight/go near an AI
AI doesnt respond
Thrall doesnt respond
Thrall may get stuck, AI may teleport.
I do run mods, however it doesnt appear anyone else who runs these mods is having the same issue from what I can see? Just curious if anyone else is, would like to narrow down the problem.
Huh, sorry. I didnât see u are the same person from the other thread. Check for mods that add custom animations and weapon combos such as EEWA, AoC, etc.
I confirm the same problem. Playing without mods on oddicial servers.
Combat AI
Thralls and enemies bug and stop attacking. Shielded enemies still get permanent resistance as they are keeping shield up even though itâs not true. The only one person who can attack permashielded enemy is my thrall, who isâŠ
âŠALWAYS STUCK
Thralls stop to move spontaneously. They usually get stuck near buildings, rocks, even in the middle of a place without any traps. Even if the thrall moves to attack, he returns to the position he stuck at. Even if I pick him up and place in guard mode, he returns on that position (I must run after him to catch). This thrall stucking remains till I use cartographer (he teleports to me and RUNS on the position back lol). Thrall doesnât follow me even on a big distance, shown on the screenshot.
This stuck bug was reproduced by multiple players on several servers, I saw this bug a lot of times on my thrall and husbandâs.
The stuck thrall, stopped to attack or move, has following mode:
I have encountered same issue while fighting the âeggplantâ boss on Siptah and on Exiled Lands while fighting enemies that are able to Knock Down my thrall.
My guess this is happening because thrall cannot come out of the knockdown Animation. I usually pick them up and move them, once i do that they Resume their attacks. Also After i move them their First move is to rush back to the point where it got Stucked First time, usually it comes back After a few seconds.
Iâm having the same problem here. PvE - Before the update my thrall was pretty active and aggressive. Now about 5-10 seconds into 70% of fights, a 2v4 becomes a 1v4 where I get surrounded and stunlocked to death and my thrall stands there in open ground unmoving, waiting for their own death after mine.
Before the latest update it wasnât perfect but it was still manageable.
After update it seems Iâm getting all the bugs that were supposed to be fixed and that I didnât have before :
pathing issue
unresponsive thrall
thrall stuck and not teleporting
Overall their AI got worse, my thralls got so much dumber I nearly lost a purge thrall fighter to low level NPCs for the first time in 2 years.
Also, the NPC aggro was tweaked so that they donât change their mind too often. Well, now theyâre a bit too stubborn killing their chosen target. I can bleed them to half their health they wonât leave my poor mount alone.
I have this too ONLY after the Jan 6th patch. Game was find (AI + Thralls) before that. Now enemies agro but donât move. If I get within melee they may attack. If I stand back and arrow them they seems to fall below the floor and become untargettable⊠Game is basically unplayable right now.
New AI is a disgrace. I rejected to go anywhere with a thrall, it is unplayable. Iâve made some screenshots and descriptions in this topic, and this happens every 1 hour, Iâm sick of getting my thrall out of stuck position.
Moreover, enemies can stay and aggressively look at me for 10+ seconds without moving. Shield bug was not fixed. I canât imagine how this update managed to go live, if I would do my coding job with such amount of bugs and errors I would already be fired
Yeah, did anyone play-test this change at all?? The aggro logic before was very erratic (actually really funny and perhaps appropriate on hyenas), but at least I could get aggro by getting in range and then my thrall could take aggro off me. Now mobs see me and are dead set on killing me to their last breath regardless of them getting their brains smashed in by my thrall.
My horse is the new tank, especially vs Beastmaster Teimos. All of the 11 times I fought him, he was only attacking the mount while my thrall and I were knocking, hitting, bleeding him.
I encountered this bug r ight after the leveling system update, but havenât had any issue for months, I thought it was already fixed. Now itâs happening again.
Same.
The leashing bug is also new to me, never had problem before this patch. Now I get random NPCs chasing me to the end of the Exiled Lands while my thrall is still stuck in rocks on the other side of the map.
Imma take my annual break from the game until it gets better
Weâre aware of this issue happening on modded games and itâs being worked on at the moment, with a workaround in place (discussed in the modding Discord).
If this is happening in vanilla games, weâve sent notice to our team to see if we can reproduce the problem on our end and address it.
Thanks for the feedback.
hi! iâm having this exact problem, and you mention a workaround being discussed in the modding Discord; any chance you could link that Discord here? Itâs making portions of the game unplayable and also making me very sad.
Might want to check the Mounds of the Dead if youâre looking to replicate it. There seems to be a lot of sticky points there in particular, at least in my case.